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	<title>Wargames @ farfaraway.org &#187; Saeryn</title>
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	<description>Warmachine, Hordes, Warhammer, Flames of War, etc.</description>
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		<title>Legion of Everblight vs Skorne: 75pt Video Battle Report</title>
		<link>http://www.farfaraway.org/blog/2010/08/22/legion-of-everblight-vs-skorne-75pt-video-battle-report/</link>
		<comments>http://www.farfaraway.org/blog/2010/08/22/legion-of-everblight-vs-skorne-75pt-video-battle-report/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 19:09:28 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Battle Report]]></category>
		<category><![CDATA[Legion of Everblight]]></category>
		<category><![CDATA[Makeda]]></category>
		<category><![CDATA[MkII]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[Skorne]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[Yesterday Harry and I played out a 75pt game (No Mans Land scenario) of Hordes. Here&#8217;s a 9+ minutes video battle report - Enjoy! Owen Related posts: Saeryn vs Mordikaar (35pt Battle Report; Video) Myself and Harry had a great game last night. My... Karchev vs Epic Kreoss (25pt Battle Report; VASSAL; Video) Here&#8217;s another [...]
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2011/06/14/saeryn-vs-mordikaar-35pt-battle-report-video/' rel='bookmark' title='Saeryn vs Mordikaar (35pt Battle Report; Video)'>Saeryn vs Mordikaar (35pt Battle Report; Video)</a> <small>Myself and Harry had a great game last night. My...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/06/30/karchev-vs-epic-kreoss-25pt-battle-report-vassal-video/' rel='bookmark' title='Karchev vs Epic Kreoss (25pt Battle Report; VASSAL; Video)'>Karchev vs Epic Kreoss (25pt Battle Report; VASSAL; Video)</a> <small>Here&#8217;s another video VASSAL battle report, this time featuring eKreoss...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/06/17/saeryn-vs-epic-feora-35pt-battle-report-vassal-video/' rel='bookmark' title='Saeryn vs Epic Feora (35pt Battle Report; VASSAL; Video)'>Saeryn vs Epic Feora (35pt Battle Report; VASSAL; Video)</a> <small>Grab the popcorn &#8211; this is a long one! I...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-861" title="Legion of Everblight" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/legion-of-everblight.png" alt="Legion of Everblight Logo" width="75" height="75" /><img class="alignnone size-full wp-image-917" title="Versus" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/Picture-1.png" alt="" width="39" height="75" /><img class=" size-full wp-image-857" title="Skorne" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/skorne.png" alt="Retribution of Skorne Logo" width="75" height="75" /></p>
<p>Yesterday Harry and I played out a 75pt game (No Mans Land scenario) of Hordes. Here&#8217;s a 9+ minutes video battle report -</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/ipIz9bRlYfg?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ipIz9bRlYfg?fs=1" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Enjoy!</p>
<p>Owen</p>
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</script></div><div style='clear:both'></div><p>Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2011/06/14/saeryn-vs-mordikaar-35pt-battle-report-video/' rel='bookmark' title='Saeryn vs Mordikaar (35pt Battle Report; Video)'>Saeryn vs Mordikaar (35pt Battle Report; Video)</a> <small>Myself and Harry had a great game last night. My...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/06/30/karchev-vs-epic-kreoss-25pt-battle-report-vassal-video/' rel='bookmark' title='Karchev vs Epic Kreoss (25pt Battle Report; VASSAL; Video)'>Karchev vs Epic Kreoss (25pt Battle Report; VASSAL; Video)</a> <small>Here&#8217;s another video VASSAL battle report, this time featuring eKreoss...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/06/17/saeryn-vs-epic-feora-35pt-battle-report-vassal-video/' rel='bookmark' title='Saeryn vs Epic Feora (35pt Battle Report; VASSAL; Video)'>Saeryn vs Epic Feora (35pt Battle Report; VASSAL; Video)</a> <small>Grab the popcorn &#8211; this is a long one! I...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Learning to play Hordes: Part 2</title>
		<link>http://www.farfaraway.org/blog/2010/02/02/learning-to-play-hordes-part-2/</link>
		<comments>http://www.farfaraway.org/blog/2010/02/02/learning-to-play-hordes-part-2/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 13:00:40 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Army List]]></category>
		<category><![CDATA[Legion of Everblight]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[Tactics]]></category>
		<category><![CDATA[Vassal]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/02/02/learning-to-play-hordes-part-2/</guid>
		<description><![CDATA[From the last post we learned two things &#8211; I can&#8217;t play Hordes (certainly not using the delicate warlocks) and I can write a lot of Hordes Theory. Now it&#8217;s time to go from talking to doing. I have a game later this evening and I&#8217;m making up the army list. Saeryn will be my [...]
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/' rel='bookmark' title='Learning to play Hordes: Part 1'>Learning to play Hordes: Part 1</a> <small>So, what better time to learn to play Hordes than...</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/12/learning-to-play-hordes-part-4-mini-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 4 (Mini Battle Report)'>Learning to play Hordes: Part 4 (Mini Battle Report)</a> <small>Okay, this is my last Learning to play Hordes article....</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 3 (Battle Report)'>Learning to play Hordes: Part 3 (Battle Report)</a> <small>Last night the talking stopped and the fighting started. There...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From the <a href="http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/">last post</a> we learned two things &#8211; I can&#8217;t play Hordes (certainly not using the delicate warlocks) and I can write a lot of Hordes Theory. Now it&#8217;s time to go from talking to doing. I have a game later this evening and I&#8217;m making up the army list. Saeryn will be my warlock, but what else should be in the army?<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4324419483"><img class="flickr medium" title="Saeryn (35pt)" alt="Saeryn (35pt)" src="http://farm5.static.flickr.com/4028/4324419483_a221d8208c.jpg" /></a></div>
					</p>
<p><strong>BEASTS</strong><br />
I think she can support beasts quite well and I&#8217;m considering bringing two heavies. I own a Carnivean and an Angelius so I&#8217;ll include them. The Carnivean is a beat stick that would be a great target for Respawn. The Angelius really benefits from Saeryn&#8217;s feat as it can fly over intervening models, ignoring free strikes, to get at a targe behind. I&#8217;ve always had a soft spot for the Nephilim Soldier (I think it&#8217;s a fantastic sculpt). It is quite a mundane beast now, but Reach on it&#8217;s weapon and Flight make it useful in a similar manner to the Angelius. For the beasts I&#8217;ll round things out with the Shredder. Saeryn has +2 DEF on ranged attacks. Throw in Tenacity (the Shredder&#8217;s animus) and she&#8217;s effectively DEF 19.</p>
<p><strong>SOLOS</strong><br />
Now I&#8217;d like a bit of support for my beasts. The Shepherd is an obvious choice as she effectively allows a longer strike range for the beasts. I can run the Shepherd up just before the Angelius dives in for an assassination. This allows me to ensure it can be forced even outside of Saeryn&#8217;s control area.</p>
<p>The Feralgeist is another nice option. Between it and Respawn my opponents will be sick of killing (and re-killing) my heavy beasts!</p>
<p><strong>UNITS</strong><br />
Saeryn doesn&#8217;t directly buff her units, so the first unit I selected was one that buffs her &#8211; the Swamp Gobber Bellows Crew. The concealing cloud can either completely hide Saeryn or at least give her an additional +2 DEF. With the buffs discussed above that leaves a fantastic DEF 21!</p>
<p>For Leigon units I went with the Striders, as they can be quite disruptive, and the Legionnaires. Defensive line makes the Legionnaires slightly more survivable and I plan to use them as a cheap tarpit. Warmongers may be a better option, but I&#8217;d need to find an extra point somewhere.</p>
<p><strong>THE LIST</strong><br />
Anyway, enough talk. Here is the list -</p>
<ul>
<li>Saeryn, Omen of Everblight
<ul>
<li>Nephilim Soldier</li>
<li>Shredder</li>
<li>Angelius</li>
<li>Carnivean</li>
</ul>
</li>
<li>Blighted Nyss Legionnaires (Leader and 5 Grunts)</li>
<li>Blighted Nyss Striders (Leader and 5 Grunts)</li>
<li>Swamp Gobber Bellows Crew (Leader and 1 Grunt)</li>
<li>Blighted Nyss Shepherd</li>
<li>Feralgeist</li>
</ul>
<p>I&#8217;m limiting myself to using models I have painted. Dropping either the Feralgeist or Gobbers and the unit of Legionnaires would allow me to add a minimum unit of Warmongers. Maybe I&#8217;ll try that next time.</p>
<p><strong>PLAYING THIS LIST</strong><br />
The VASSAL screen shot above gives an idea of the setup. The Stirders will try to cause a nuisance on whatever flank has terrain for them to hide in. The Legionnaires are tasked with keeping up with the army and providing some kind of speed bump. Saeryn will cast Banishing Ward on herself and Respawn on the Carnivean. She is going to have to keep pace with the army so that her support spells can be effective. The Carnivean and Angelius will run up with the Feralgeist in relatively close pursuit Remember it can take over a dead beast within 8&#8243;, so it doesn&#8217;t need to be too close. The Shepherd wil be screened by the Nephilim soldier and the soldier will primarily be a speed bump on the right flank. The Angelius is set up for the assassination run, which the Shepherd may need to support. Massacre is a useful animus for it to have cast on it.</p>
<p>Anyway, I&#8217;m playing later, but you know what they say about best laid plans!</p>
<p>Owen</p>
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</script></div><div style='clear:both'></div><p>Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/' rel='bookmark' title='Learning to play Hordes: Part 1'>Learning to play Hordes: Part 1</a> <small>So, what better time to learn to play Hordes than...</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/12/learning-to-play-hordes-part-4-mini-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 4 (Mini Battle Report)'>Learning to play Hordes: Part 4 (Mini Battle Report)</a> <small>Okay, this is my last Learning to play Hordes article....</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 3 (Battle Report)'>Learning to play Hordes: Part 3 (Battle Report)</a> <small>Last night the talking stopped and the fighting started. There...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Learning to play Hordes: Part 1</title>
		<link>http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/</link>
		<comments>http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 16:10:07 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Legion of Everblight]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[Tactics]]></category>
		<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=953</guid>
		<description><![CDATA[So, what better time to learn to play Hordes than when Warmachine MkII is released!? I&#8217;ve had my Legion army since Hordes was initially released, but it&#8217;s been more of a painting project than an army. I don&#8217;t need to learn the rules, I know them and am an accomplished Warmachine player, but I do [...]
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2010/02/02/learning-to-play-hordes-part-2/' rel='bookmark' title='Learning to play Hordes: Part 2'>Learning to play Hordes: Part 2</a> <small>From the last post we learned two things &#8211; I...</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/12/learning-to-play-hordes-part-4-mini-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 4 (Mini Battle Report)'>Learning to play Hordes: Part 4 (Mini Battle Report)</a> <small>Okay, this is my last Learning to play Hordes article....</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/' rel='bookmark' title='Learning to play Hordes: Part 3 (Battle Report)'>Learning to play Hordes: Part 3 (Battle Report)</a> <small>Last night the talking stopped and the fighting started. There...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>So, what better time to learn to play Hordes than when Warmachine MkII is released!? I&#8217;ve had my Legion army since Hordes was initially released, but it&#8217;s been more of a painting project than an army. I don&#8217;t need to learn the rules, I know them and am an accomplished Warmachine player, but I do need to learn how to effectively play my Legion army. I need to hone technique, master the Fury mechanic and learn how to use animi appropriately. Maybe a better title for this article would be &#8220;Learning to play the Legion of Everblight&#8221;.</p>
<p>I&#8217;ve had good success with Thagrosh on the battlefield, but 7 Fury (one of which is free) and the chance to resurrect a beast are powerful fail safe mechanisms. When I start to loose beasts Thagrosh can still get some Fury without cutting himself. If I make a mistake with the Carnivean (or another crucial beast), I can bring it back to life. I basically play Thagrosh like a Butcher with more precision instruments of destruction. It&#8217;s the more delicate warlocks that I want to master. People rate Saeryn as one of the best warlocks, not only in Legion, but a across all factions. I&#8217;ll start with her.</p>
<h4>Saeryn, Omen of Everblight</h4>
<p>I&#8217;m not expecting to win straight out of the box, but I do want to have a chance to win. That means constructing an army that has a chance of getting at the enemy &#8216;caster or warlock and dealing some pain. I want to use (painted) models currently in my collection, but I&#8217;m willing to add more as necessary.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4051423966"><img class="flickr medium" title="Saeryn, Omen of Everblight" alt="Saeryn, Omen of Everblight" src="http://farm3.static.flickr.com/2668/4051423966_c7c14b501c.jpg" /></a></div>
					<br />
Okay, I&#8217;ve played a few games with Saeryn, but I need to do a bit of Theory Hordes before I get stuck into army composition. What can Saeryn do? What type of units can she support? What animi would benefit her? How do I deal with different types of enemy unit? In order to use any army effectively you need to know your warlock. The following discussion is based on the Hordes Field Test Model Update document released on the 29th January 2010.</p>
<p><em><strong>SPELL LIST AND FEAT</strong></em><br />
Saeryn has a pretty good spell list, but they are somewhat beast centric. She also has a Fury stat of 7, so she should be able to fire out a few spells every turn. <em>Respawn</em> is like a mini version of Thagrosh&#8217;s feat. It allows you to get more mileage from your beasts by bringing one back to life. A Shepherd or two in the mix and you have the chance to heal that beast . That said you&#8217;d most commonly treat the respawn as a free round of combat with the ability to charge whatever just killed your beast!</p>
<p><em>Breath Stealer</em> is another stand out spell. It&#8217;s 10&#8243; range is decent, but it&#8217;s debuffing ability is superb. It makes enemy models/units easier to hit and it prevents them from charging. At a cost of 2 Fury she could have potentially cast it three times per turn, but in the last update to the rules it is now once a turn only. Another excellent spell is <em>Blight Bringer</em>. It&#8217;s costly at 4 Fury, but it has an offensive and defensive quality. It is a troop killer and it prevents enemy movement. Be careful what miniature you cast it on as the easiest way to remove it would be to kill the miniature with Blight Bringer. If Equilibrium and Respawn are beast focused, Breath Stealer and Blight Bringer have a stronger enemy unit focus.</p>
<p><em>Banishing Ward</em> replaces the somewhat lackluster <em>Mirror Magic</em> from earlier in the Field Test. Mirror Magic&#8217;s value was very situational. Banishing Ward is excellent. It immediately removes enemy upkeep spells from the target model/unit. That&#8217;s pretty nice, but the next bit is awesome &#8211; the affected models cannot be targeted by spells or animi. It&#8217;s an upkeep spell to sweeten the deal. Casting this on herself is very powerful.</p>
<p>Her final spell is Sunder Spirit. It&#8217;s a range 10&#8243; POW 12 spell that strips the animus (for one round) and allows Saeryn to cast the animus if she wishes. It has it&#8217;s uses, but the main benefit is giving Saeryn a better ranged threat.</p>
<p>It&#8217;s worth noting that none of these spells directly buff your own units. Saeryn is a beast centric warlock. Her feat is also focused on her beasts. It only effects beasts in her battlegroup, but boy is it still a great feat. Here&#8217;s the wording -</p>
<blockquote><p><strong>Foreboding</strong>: While within her control area, models in Saeryn!s battlegroup cannot be targeted by non-magical melee attacks for one round.</p></blockquote>
<p>It gives your beasts immunity to melee attacks. This feat has been progressively nerfed from MkI and through the Field Test. There are a lot of magical attacks out there, so before popping her feat you&#8217;ll be asking your opponent who has magical weapons! This is primarily defensive, but it has the possibility to open up an aggressive play style. You can get up in you opponents face and prevent his (melee) retaliation.</p>
<p><em><strong>BEASTS AND ANIMI</strong></em><br />
It&#8217;s pretty clear from her spell list and feat that Saeryn is a beast-centric warlock who specialises in messing up your opponents plans. Heavy beasts will get the best value Respawn. They will also make good targets for the Fury you remove from enemy beasts using Equilibrium. Given the range of these spells and the range of Breath Stealer and Blight Bringer Saeryn will need to be up close to her beasts. The thrown Deathspur can also prevent damage transfer, but it only has a 7&#8243; range, again tending towards close up support. <em>Tenacity</em> seems to be a useful animus for Saeryn. Force Barrier already gives her +2 DEF and Tenacity would add another +1 (and +1 to ARM), leaving her DEF 19 and ARM 15. With these boosted stats, and the fact that she is immune to blast damage, she is very hard to kill at range. So, including a Shredder is pretty useful.</p>
<p>So, what about those heavy beasts? Depending on the size of game she could feasibly run 2-3 heavies. The Angelius seems like a good choice. Under Saeryn&#8217;s feat it can ignore free strikes and charge over intervening models. The animus is okay, but it&#8217;s very defensive. Being a big expensive beast the Angelius is a good target for Respawn. The other good target is a Carnivean. Again it&#8217;s animus isn&#8217;t specifically useful, as Saeryn will probably have Tenacity cast on her. Casting Blight Bringer on the Carnivean and trampling it into the centre of a bunch of infantry could be fun! I&#8217;m not considering the Seraph at the moment as I don&#8217;t own one.</p>
<p>I think the Harrier could be useful in there too. Like the Angelius it can ignore the free strikes on Saeryn&#8217;s feat turn. It&#8217;s pretty punny, but has an excellent animus. The possibility to guarantee a hit is great for enhancing the assassination threat of the Angelius.</p>
<p>I had discounted the Nephilim Soldier until the current model rules update. He now has Flight, so in a similar manner to the Harrier and Angelius can really excel on Saeryn&#8217;s feat turn.</p>
<p><em><strong>UNITS AND SOLOS</strong></em><br />
At first glance Saeryn doesn&#8217;t directly buff her troops. She can effectively buff them by hitting an enemy with Breath Stealer to debuff their DEF. This benefits both ranged and melee troops. Given that she can cast it more than once per turn she has the chance to benefit several friendly units. Because it also drops their SPD it protects her troops by preventing a potential charge. Banishing Ward gives a chance to strip an enemy upkeep from a unit. Other than that Saeryn doesn&#8217;t really help out her troops. Either melee or ranged units should work reasonably well for her.</p>
<p>The solo that could work best is the Shepherd to assist in stretching the threat range of an Angelius, particularly during an assassination run. <em>A MkI Feralgeist could have been very frustrating too, but since MkII it can only take over enemy beasts and has lost a lot of utility.</em> That&#8217;s what I wrote before the latest update, but the Feralgeist is back in the game. He can take over your own slain beasts. I can just hear my opponents now, &#8220;Sh*t, how many times do I have to kill that beast!&#8221;. I think the Swamp Gobbers could be pretty handy to help further (on top of Tenacity and Force Barrier) protect Saeryn. Other than that nothing stands out.</p>
<p><em><strong>CONCLUSION</strong></em><br />
Saeryn is a powerful warlock with a very good feat. Her spell list is excellent and she loves her beasts. She can increase their survivability massively. She can debuff the enemy with Breath Stealer and kill troops with Blight Bringer. <em>More than any of that she can frustrate your opponent by messing with his Fury and scuppering his plans.</em> Again, this is what I said before the loss of Equilibrium. It will be missed, but I still think she is a strong warlock. The addition of Banishing Ward and Sunder Spirit to her spell list is great. She can not protect herself very well from all ranged threats and still dish out a bit of ranged hurt.</p>
<p>Ok &#8211; I&#8217;m off to write an army list for a game on Tuesday. Saeryn and lots of beasts sound like the recipe. Swamp Gobbers and a Shepherd will be in there too, but I need to think about the troops a bit more. I think a Feralgeist might find its way into the mix too!</p>
<p>Owen</p>
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