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	<title>Wargames @ farfaraway.org &#187; Warmachine</title>
	<atom:link href="http://www.farfaraway.org/blog/category/wargames/warmachine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.farfaraway.org/blog</link>
	<description>Warmachine, Hordes, Warhammer, Flames of War, etc.</description>
	<lastBuildDate>Mon, 26 Jul 2010 21:53:10 +0000</lastBuildDate>
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		<title>Kommander Strakhov: Video Painting Guide</title>
		<link>http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 20:03:06 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[Painting Guide]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/</guid>
		<description><![CDATA[Here&#8217;s a video painting guide for Kommander Strakhov. Enjoy! This video was embedded using the YouTuber plugin by Roy Tanck. Adobe Flash Player is required to view the video. Don&#8217;t forget to watch the HD version if your internet connection can handle it! Owen Related posts:Kommander Strakhov: Complete Talion Charter: Complete (Video) Great Bears of [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/' rel='bookmark' title='Permanent Link: Talion Charter: Complete (Video)'>Talion Charter: Complete (Video)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/19/great-bears-of-gallowswood-painting-guide/' rel='bookmark' title='Permanent Link: Great Bears of Gallowswood: Painting Guide'>Great Bears of Gallowswood: Painting Guide</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a video painting guide for Kommander Strakhov. Enjoy!</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/wYnoCcVoP8M"><param name="movie" value="http://www.youtube.com/v/wYnoCcVoP8M" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>Don&#8217;t forget to watch the HD version if your internet connection can handle it!</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/' rel='bookmark' title='Permanent Link: Talion Charter: Complete (Video)'>Talion Charter: Complete (Video)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/19/great-bears-of-gallowswood-painting-guide/' rel='bookmark' title='Permanent Link: Great Bears of Gallowswood: Painting Guide'>Great Bears of Gallowswood: Painting Guide</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Kommander Strakhov: Complete</title>
		<link>http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 21:17:12 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Khador]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/</guid>
		<description><![CDATA[I didn&#8217;t time it too closely, but I reckon there&#8217;s about 3.5 &#8211; 4 hours work in this guy. He&#8217;s turned out beautifully. Like the Widowmaker Marksman I need to complete the base, but I&#8217;ll wait until eButcher is finished before I do it. Owen Related posts:Master Holt: Complete Widowmaker Marksman: Complete Kommander Strakhov: Video [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/16/master-holt-complete-2/' rel='bookmark' title='Permanent Link: Master Holt: Complete'>Master Holt: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/' rel='bookmark' title='Permanent Link: Widowmaker Marksman: Complete'>Widowmaker Marksman: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Video Painting Guide'>Kommander Strakhov: Video Painting Guide</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I didn&#8217;t time it too closely, but I reckon there&#8217;s about 3.5 &#8211; 4 hours work in this guy. He&#8217;s turned out beautifully.</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4828386454"><img class="flickr medium" title="Kommander Strakhov" alt="Kommander Strakhov" src="http://farm5.static.flickr.com/4121/4828386454_523e646189.jpg" /></a></div>
					
<p>Like the <a href="http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/">Widowmaker Marksman</a> I need to complete the base, but I&#8217;ll wait until eButcher is finished before I do it.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/16/master-holt-complete-2/' rel='bookmark' title='Permanent Link: Master Holt: Complete'>Master Holt: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/' rel='bookmark' title='Permanent Link: Widowmaker Marksman: Complete'>Widowmaker Marksman: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Video Painting Guide'>Kommander Strakhov: Video Painting Guide</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Widowmaker Marksman: Complete</title>
		<link>http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 21:27:17 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[Painting Guide]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/</guid>
		<description><![CDATA[Wow! I haven&#8217;t painted a Khadoran miniature since November last year, when I finished my Mortar Crew. I primed the Marksman, Strakhov and the Epic Butcher earlier and started painting the Marksman. It took about 1.5hrs to complete. The paint is still drying in the photos below. I&#8217;ll complete the base when I paint the [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/11/02/karchev-the-terrible-complete/' rel='bookmark' title='Permanent Link: Karchev the Terrible: Complete'>Karchev the Terrible: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/16/master-holt-complete-2/' rel='bookmark' title='Permanent Link: Master Holt: Complete'>Master Holt: Complete</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Wow! I haven&#8217;t painted a Khadoran miniature since November last year, when I finished my <a href="http://www.farfaraway.org/blog/2009/11/27/khador-mortar-crew-painting-guide/">Mortar Crew</a>. I primed the Marksman, Strakhov and the Epic Butcher earlier and started painting the Marksman. It took about 1.5hrs to complete. The paint is still drying in the photos below.</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4819439698"><img class="flickr medium" title="IMG_7844" alt="IMG_7844" src="http://farm5.static.flickr.com/4121/4819439698_1e819a5aaf.jpg" /></a></div>
					
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4818817333"><img class="flickr medium" title="IMG_7845" alt="IMG_7845" src="http://farm5.static.flickr.com/4122/4818817333_fbcf0e1598.jpg" /></a></div>
					
<p>I&#8217;ll complete the base when I paint the other guys.</p>
<p>As an aside &#8211; this miniature was proudly sponsored by <a href="http://losthemisphere.wordpress.com/2010/07/22/lhr-ep-7-retribution-of-scyrah/">Lost Hemisphere Radio &#8211; Episode 7</a>!</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/11/02/karchev-the-terrible-complete/' rel='bookmark' title='Permanent Link: Karchev the Terrible: Complete'>Karchev the Terrible: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/16/master-holt-complete-2/' rel='bookmark' title='Permanent Link: Master Holt: Complete'>Master Holt: Complete</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Making Beach-style Bases</title>
		<link>http://www.farfaraway.org/blog/2010/07/18/making-beach-style-bases/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/18/making-beach-style-bases/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 11:44:36 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warhammer]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Modelling Guide]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Step-by-step]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/18/making-beach-style-bases/</guid>
		<description><![CDATA[I&#8217;ve used lots of different &#8216;piratey&#8217; bases (see here and here) for my Warmachine Privateer army, but a sandy beach was one I hadn&#8217;t attempted until I was working on the last unit of Thamarite Cultists. I could&#8217;t find any good tutorials on this, but I decided I&#8217;d give it a go. Step 1: Since [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/07/making-wooden-pier-bases-using-balsa/' rel='bookmark' title='Permanent Link: Making Wooden Pier Bases using Balsa'>Making Wooden Pier Bases using Balsa</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/06/sculpting-your-own-bases-with-green-stuff/' rel='bookmark' title='Permanent Link: Sculpting your own bases with Green Stuff'>Sculpting your own bases with Green Stuff</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/09/05/basic-basing/' rel='bookmark' title='Permanent Link: Basic Basing'>Basic Basing</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve used lots of different &#8216;piratey&#8217; bases (see <a href="http://www.farfaraway.org/blog/2010/02/07/making-wooden-pier-bases-using-balsa/">here</a> and <a href="http://www.farfaraway.org/blog/2010/02/06/sculpting-your-own-bases-with-green-stuff/">here</a>) for my <a href="http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/">Warmachine Privateer army</a>, but a sandy beach was one I hadn&#8217;t attempted until I was working on the last unit of <a href="http://www.farfaraway.org/blog/2010/07/04/fiona-the-black-and-thamarite-cultists-work-in-progress/">Thamarite Cultists</a>. I could&#8217;t find any good tutorials on this, but I decided I&#8217;d give it a go.</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4804050567"><img class="flickr medium" title="Beach Style Basing" alt="Beach Style Basing" src="http://farm5.static.flickr.com/4097/4804050567_37e23999d1.jpg" /></a></div>
					
<p><strong>Step 1:</strong> Since I was using Warmachine rounded-edge bases, I decided to fill the inside of the base with Milliput. For these kinds of modelled bases I always work with the model off the base. Before the Milliput dried I pressed the base into fine (but not too fine) sand.</p>
<p><strong>Step 2:</strong> When this dried I used a watered dow PVA mix to liberally coat the base and again dipped it in the sand. I&#8217;m not too concerned about uniform coverage as walked on sand is rarely smooth.</p>
<p><strong>Steps 3 and 4:</strong> Repeat Step 2.</p>
<p><strong>Step 4:</strong> Attached the miniature to the base. As always time spent pinning them on now will save heartache later on.</p>
<p><strong>Step 5:</strong> Undercoat the miniature. I decided to undercoat these guys black, which was better for the miniature, but would mean a few more steps in painting the base.</p>
<p><strong>Step 6:</strong> Paint the miniature. This is easy and should only take a minute or two, right?!</p>
<p><strong>Step 7:</strong> Paint the base. I tidied up any mess from the earlier painting using <em>Chaos Black</em>. Next I used two watery coats of <em>Khemri Brown</em> to get rid of most of the black. A watery coat of <em>Iyanden Darksun</em> (a deep yellow colour) was applied next. I then drybrushed the base with this yellow colour. Next I mixed it 50:50 with <em>Bleached Bone</em> and did a light drybrush. Finally there was one more pure <em>Bleached Bone</em> drybrush. Take some <em>Chaos Black</em> and tidy the edge of the base.</p>
<p>(I painted the base and then the miniature, but that was the wrong way around as then you need to be very tidy when working on shoes, etc.)</p>
<p><strong>Step 8:</strong> Add Seaweed. I grabbed some moss from the back garden and left it to dry overnight. I mixed a very watery PVA mix and then dipped the &#8216;seaweed&#8217; in it and added it to the base.</p>
<p>That sounds like lots of steps, but when your basing a whole unit there is very little hanging around as (certainly with the painting) once one step is completed on all of the miniatures you can go back to the first model and start the next step. Easy and effective.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/07/making-wooden-pier-bases-using-balsa/' rel='bookmark' title='Permanent Link: Making Wooden Pier Bases using Balsa'>Making Wooden Pier Bases using Balsa</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/06/sculpting-your-own-bases-with-green-stuff/' rel='bookmark' title='Permanent Link: Sculpting your own bases with Green Stuff'>Sculpting your own bases with Green Stuff</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/09/05/basic-basing/' rel='bookmark' title='Permanent Link: Basic Basing'>Basic Basing</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battle Report for Warmachine Beginners &#8211; Part 2</title>
		<link>http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 22:01:15 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Battle Report]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[Photographs]]></category>
		<category><![CDATA[Retribution]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/</guid>
		<description><![CDATA[Part 1 of the battle report is here. Control Area and Feats: All warcasters have a control area which is a circle that radiates 2 x FOC from their base. In Rahn’s case that’s a radius of 16”. Only in this area can warcasters allocate focus to ‘jacks, so you need to move your ‘caster [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/' rel='bookmark' title='Permanent Link: Battle Report for Warmachine Beginners &#8211; Part 1'>Battle Report for Warmachine Beginners &#8211; Part 1</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/08/butcher-vs-kaelyssa-35pt-battle-report/' rel='bookmark' title='Permanent Link: Butcher vs Kaelyssa (35pt Battle Report)'>Butcher vs Kaelyssa (35pt Battle Report)</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/16/irusk-vs-shae-25pt-battle-report-vassal/' rel='bookmark' title='Permanent Link: Irusk vs Shae (25pt Battle Report; VASSAL)'>Irusk vs Shae (25pt Battle Report; VASSAL)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Part 1 of the battle report is <a href="http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/">here</a>.</p>
<p><span style="color: #993300;"><em><strong>Control Area and Feats:</strong> All warcasters have a control area which is a circle that radiates 2 x FOC from their base. In Rahn’s case that’s a radius of 16”. Only in this area can warcasters allocate focus to ‘jacks, so you need to move your ‘caster if your ‘jacks are advancing. Many spells and feats, a unique once per game mega-spell, effect this control area. A player may measure from his warcaster to any point in his control area at any stage.</em></span></p>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4796611119"><img class="flickr small" title="09 Turn 3 (Steve)" alt="09 Turn 3 (Steve)" src="http://farm5.static.flickr.com/4138/4796611119_66c9e363c8_m.jpg" /></a></div>
					Not a lot of damage done to either side so far, but Steve’s next turn would change all that. He allocated focus to the Chimera and Manticore and set about causing some mayhem. The Chimera charged the Drakhun and destroyed the horse. This left just the rider. The Mage Hunters zeroed in on the Juggernaut ‘jack and caused 15 points of damage with their crossbows (they get boosted damage rolls against warjacks) and disabled its left arm. Rahn activated next and feated. His feat is called Arcane Alignment and gives friendly spell casters +2” range on their spells and boosted attack and damage rolls for the turn. He then cast Telekinesis on the Devastator to spin it around so its back was facing the Battle Mages. The Battle Mages focus their attention on the Great Bears and the Manhunter (my assassination solo) and destroy them all. That’s the power of the feat. Ouch! The Manticore activates and puts 4 more points of damage on the Juggernaut with his Cyclone Cannon, taking out its movement.</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4797238964"><img class="flickr small" title="10 Turn 3 (Owen)" alt="10 Turn 3 (Owen)" src="http://farm5.static.flickr.com/4082/4797238964_173c8ba477_m.jpg" /></a></div>
					Okay, I really need to respond before my whole army is gone. The Butcher loads up the Devastator with three focus and then he activates. He casts Full Throttle (three focus) allowing all of his ‘jacks to run, charge, slam or trample without spending focus and it also gives them boosted melee attack rolls. The Butcher shoots a Battle Mage for good measure. The Devastator activates and tramples towards Rahn. The trample is free because of Full Throttle, but uses the warjacks initial attacks, i.e. it counts as having attacked. Focus can be used to gain more attacks, so the Devastator makes three attacks at Rahn. Despite them being boosted (again because of the spell), he only connects with one causing 8 damage points. Rahn has 16 damage starting the game, so I’m only half way there. My Mechaniks run to engage the Battle Mages, in order to prevent them retaliating on their turn. Meanwhile the dismounted Drakhun does 13 points of damage to the Chimera tearing off its left arm.</p>
<p>It’s down to a slugfest at this stage and unfortunately for Steve his dice luck abandons him. The Mage Hunters only manage another 5 points of damage to the Juggernaut and the Battle Mages kill two of the four Mechaniks. As this is 50% lost in a single turn they must make a command check, which they pass. The Manticore manages to kill the War Dog. Rahn, loaded with focus, however only managed 14 points of damage on the Devastator. He could be in trouble next turn.</p>
<p>Time to finish this. I put three focus on the Devastator and activate the Butcher. He casts Full Throttle again (it isn’t an upkeep spell) and uses his feat, Blood Frenzy, which gives all models in his control area an additional die on damage rolls. The Devastator activates and does a special attack called Rain of Death where it lobs short ranged grenades. Everyone in base-to-base contact with it suffers a POW 18 blast hit! That would have finished Rahn except that the Force Field spell makes him immune to blast damage. Damn! I use a focus on the Devastator to buy an additional attack. It is boosted to hit because of Full Throttle and boosted damage because of the feat. Rahn is squished by the towering ‘jack.</p>
<h5>The Aftermath</h5>
<p>This was a pretty small game, but I hope it highlights some of the cooler aspects of Warmachine. It is a game of brutal damage and devastating effects, but it is pretty well balanced and no faction is considered vastly superior to any other. Steve played like a true gentleman in this game. He had a chance to finish things early on by hitting the Butcher with all of those Mage Hunter attacks instead of the Juggernaut. It would have been a much shorter battle report had he taken the easy kill, so if you suffered through the report this long you have him to thank!<br />
Hordes is the feral cousin of Warmachine that features fantastic warbeasts and their warlock handlers. It has a completely different magic mechanic, but is fully compatible with Warmachine. Next time I’ll write about this other cutthroat game from Privateer Press. Whatever you play, remember to “play like you’ve got a pair!”.</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/' rel='bookmark' title='Permanent Link: Battle Report for Warmachine Beginners &#8211; Part 1'>Battle Report for Warmachine Beginners &#8211; Part 1</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/08/butcher-vs-kaelyssa-35pt-battle-report/' rel='bookmark' title='Permanent Link: Butcher vs Kaelyssa (35pt Battle Report)'>Butcher vs Kaelyssa (35pt Battle Report)</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/16/irusk-vs-shae-25pt-battle-report-vassal/' rel='bookmark' title='Permanent Link: Irusk vs Shae (25pt Battle Report; VASSAL)'>Irusk vs Shae (25pt Battle Report; VASSAL)</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Battle Report for Warmachine Beginners &#8211; Part 1</title>
		<link>http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 22:00:07 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Battle Report]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[Photographs]]></category>
		<category><![CDATA[Retribution]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1658</guid>
		<description><![CDATA[The elves of Ios are angry, very angry. They believe that the magic wielded by mankind is killing their remaining god, Scyrah. The Retribution of Scyrah, once a small and outlawed rebellious sect, but now a popular movement amongst Iosans, aren’t willing to sit back and watch their gods die. Every nation of man that [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/' rel='bookmark' title='Permanent Link: Battle Report for Warmachine Beginners &#8211; Part 2'>Battle Report for Warmachine Beginners &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/08/butcher-vs-kaelyssa-35pt-battle-report/' rel='bookmark' title='Permanent Link: Butcher vs Kaelyssa (35pt Battle Report)'>Butcher vs Kaelyssa (35pt Battle Report)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/11/asphyxious-vs-severius-500pt-warmachine-battle-report/' rel='bookmark' title='Permanent Link: Asphyxious vs Severius (500pt Battle Report)'>Asphyxious vs Severius (500pt Battle Report)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The elves of Ios are angry, very angry. They believe that the magic wielded by mankind is killing their remaining god, Scyrah. The Retribution of Scyrah, once a small and outlawed rebellious sect, but now a popular movement amongst Iosans, aren’t willing to sit back and watch their gods die. Every nation of man that supports and promotes the use of magic is a legitimate target, particularly those who use magic to wage war.</p>
<p>The nation of Khador has been expanding their borders aggressively, having consumed the country of Llael and encroached into northern Cygnar. Their warcasters have been at the forefront of this empire building, leading massive armies to conquer their former neighbours. This activity has not gone unnoticed by the stealthy Iosans and their rapid armies have moved to intercept and assassinate these human warcasters. The Retribution of Scyrah cares little about the wars of other nations. It is the scalps of those warcasters that they seek.</p>
<h5>The Protagonists</h5>
<p style="text-align: center;"><img class="size-full wp-image-861" title="Khador" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/khador.png" alt="Khador Logo" width="75" height="75" /><img class="alignnone size-full wp-image-917" title="Versus" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/Picture-1.png" alt="" width="39" height="75" /><img class=" size-full wp-image-857" title="Retribution of Scyrah" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/the-retribution-of-scyrah.png" alt="Retribution of Scyrah Logo" width="75" height="75" /></p>
<p>This battle report is aimed at giving an overview of how the mechanics of Warmachine combine to make a compelling, tactical and exciting wargame. Steve Coleman and I lined up two 25pt armies with a very simple mission – assassinate the opposing players warcaster. 25pts is a smallish game, but sufficient to show the main aspects of the game. I had my beloved Khadorans led by the walking beatstick that is the Butcher of Khardov. This warcaster lives for the sound of battle and the smell of blood. He is an unstoppable monster that can support his troops with his potent magic and push his warjacks to excel in combat. The rest of my force was comprised of two warjacks, a Juggernaut and a Devastator, a couple of small units and a couple of solos. The ‘jacks of Khador have the most formidable armour in the game also have the ability to absorb as well as dish out a lot of damage. They are typically slower than the ‘jacks of other nations, but what do you expect of constructs that are over 10 tons in weight!</p>
<p><span style="color: #993300;"><em><strong>Focus: </strong>this represents magical ability in Warmachine. Every warcaster has a Focus stat and this finite resource is what they use to cast spells, boost attacks and support their warjacks. It is replenished every turn, but there is never quite enough to go around!</em></span></p>
<p>Facing the might of Khador would be Adeptis Rahn, an arcanist beyond compare. His ability to manipulate magic and support other mages in his force is stunning. He has amazing spells to support every element of his army and blast his enemy with arcane blasts while doing so. He has one of the highest focus stats in the game, so he can put out a lot of support and/or hurt every turn. Making up the rest of Steve’s army was made up of two myrmidons (warjacks to you and me), a the much feared Mage Hunter Strike Force with Commander, a unit of Battle Mages and a couple of solos. The warjacks of the Retribution tend to be more specialist and nimble than those of Khador. They also sport an Arcantrik Field that can absorb damage before the ‘jack itself is damaged. Nifty! One of Steve’s warjacks was a light ‘jack named a Chimera. This ‘jack has a couple of nice tricks, but it also has a feature known as an arc Node. All factions (apart from Khador, doh!) have access to arc nodes that allow warcasters to bounce their spells through the ‘jack. This are very useful in keeping your ‘caster out of harms way. Remember, the mission in this game is to assassinate the opposing ‘caster.</p>
<h5>The Game</h5>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4796610449"><img class="flickr small" title="04 Deplyment (Retribution)" alt="04 Deplyment (Retribution)" src="http://farm5.static.flickr.com/4100/4796610449_4c1746a5ce_m.jpg" /></a></div>
					Warmachine is usually played on a 4’ x 4’ battlefield with deployment in 10” wide on opposing sides. Steve’s Retribution force deployed between a wood and hill with the large Manticore myrmidon in the centre of his army. It was surrounded by Battle Mages who had Rahn in their midst and a Soulless Escort capable of absorbing enemy magic attacks attached. The Iosans view the phenomena of Soulless being born as a true sign that Scyrah is dying. To the left of this unit is the Chimera and beyond it is a Magister, a veteran Battle Mage. deployed. The Mage Hunters and Commander are advance deployed (up to 6” beyond the standard deployment zone) to the front and right of the rest of the force. Finally, an Archanist, a Retribution mechanic deployed beside the Manticore.</p>
<p><span style="color: #993300;"><em><strong>Casting Spells:</strong> Every spell has a Focus cost and this is deducted from the wascaster’s total when cast. If the spell is cast on a friendly unit then only the range needs to be checked. If it is in range it’s cast. If a spell targets an enemy the ‘caster check range and then must roll to hit. They player rolls 2D6 and adds their focus (FOC). If this total equals or exceeds the enemy’s defense (DEF) it is a hit. Spell effects are then resolved.</em></span></p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4796610227"><img class="flickr small" title="03 Deployment (Khador)" alt="03 Deployment (Khador)" src="http://farm5.static.flickr.com/4093/4796610227_e7894484df_m.jpg" /></a></div>
					Across the table my red Khadorans deployed beside a hill with the warjacks up front. Just behind them was a unit of Mechaniks, the Butcher and a War Dog. The Mechaniks, as their name suggests, are adept at repairing ‘jacks in the heat of battle. The War Dog offers protection to a ‘caster  through counter charging the enemy if he gets too close and increasing the ‘casters Defense stat in melee. In my previous article I mentioned the stats briefly, but I’ll go through the basics of combat when the action kicks in. On the far right flank a mounted Drakhun was ready to chase down whatever came near it. On the left flank stood the formidable Great Bears of Gallowswood, a trio of battle hardened veterans with the capacity to utterly destroy both ‘jacks and units.</p>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4797238032"><img class="flickr small" title="05 Turn 1 (Steve)" alt="05 Turn 1 (Steve)" src="http://farm5.static.flickr.com/4120/4797238032_9bc7e2dd00_m.jpg" /></a></div>
					Steve won the dice off, so the first Turn would go to him. He allocated one focus, from Rahn’s eight, to the Chimera to allow it to run on its activation. Warjacks function like any other unit, but they can be allocated up to three focus to allow they to run, charge, boost attacks and perform power attacks, such as slams, throws, and headbutts. Rahn cast Force Field (three focus) which allows him to control the direction of missed blast shots. He also cast Polarity Shield (two focus) on the Battle Mages which prevents them from being charged. The remaining two focus are left on Rahn and they boost his armour. He then advanced forward. The rest of his force moved rapidly forward and the Arcansist assigned one focus to the Manticore to allow it to run.</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4797237904"><img class="flickr small" title="06 Turn 1 (Owen)" alt="06 Turn 1 (Owen)" src="http://farm5.static.flickr.com/4077/4797237904_1b2368ebed_m.jpg" /></a></div>
					On my first turn I allocated one focus to each ‘jack and then ran most of the army forward. The Butcher walked up behind them and cast Iron Flesh (two focus), from his total of six, onto the Great Bears, which added +3 to their DEF. I was afraid of the Mage Hunters firing their crossbows through the wood at my precious (and expensive) unit. The Commander with the Mage Hunters granted them the Phantom Seeker ability allowing them to ignore line of sight when targeting. Of course I forgot they have an ability to also ignore the focus boost to armour and spells that add to DEF and armour (ARM). They are Mage Hunters after all. Doh!</p>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4796611615"><img class="flickr small" title="07 Turn 2 (Steve)" alt="07 Turn 2 (Steve)" src="http://farm5.static.flickr.com/4079/4796611615_16301bb5ce_m.jpg" /></a></div>
					On his next turn Steve had Rahn upkeep both spells. Some spells can last from one turn to another. The ‘caster must spend one focus at the start of the turn to keep a spell of this type in play. Again his army advanced up, thankfully he wasn’t in range of the Great Bears. On his left flank he moved the Chimera up to arc spells at the Drakhun. Rahn first cast Chain Blast, an offensive spell, through the arc node. He hit the Drakhun with ease. This spell has a power (POW) of 12, so Steve would normally roll 2D6, add it to the 12 and compare that to my ARM. If the total exceeds my Drakhun’s ARM it does the amount of damage it exceeds by. The Drakhun’s ARM is 19, so Steve decided to boost the damage roll giving him an extra D6. Thankfully he only rolled 9 on the 3D6 and only managed to do two points of damage. The Drakhun has ten boxes of damage. Since that wasn’t enough Steve used the Telekinesis spell to move the Drakhun 2” and spin him around. This is important as models need line of sight (LoS) to charge. They can still walk into combat, but they don’t get a movement advantage or cause more damage on their initial attack. The Magister charged the Drakhun, but failed to cause any damage. He missed with his first attack and the second just bounced off of its armour.</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4797239472"><img class="flickr small" title="08 Turn 2 (Owen)" alt="08 Turn 2 (Owen)" src="http://farm5.static.flickr.com/4102/4797239472_fc49b422ff_m.jpg" /></a></div>
					The Drakhun got his revenge on my turn; he spun around and smashed the Magister, but the Chimera was still lurking nearby, so his vengeance was going to be short-lived. Again the Khadorans advanced forward. The Devastator is the most heavily armoured warjack in the game so it ran right up close to the Battle Mages. It couldn’t charge them due to Polarity Shield spell. The Butcher decided to send his Obliteration spell towards the Mage Hunters. I knew it would miss as they have the Stealth ability (all ranged attacks originating from more that 5” away automatically miss), but I was hoping for a lucky deviation. Attacks with a blast template scatter when they miss, just like in Warhammer, and I was hoping for a lucky deviation. However, I forgot Force Field allowed Rahn to decide the direction of deviations in his Control Area, so he sent it harmlessly away from the Mage Hunters.</p>
<p>Part 2 of the battle report continues <a href="http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2">here</a>.</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/' rel='bookmark' title='Permanent Link: Battle Report for Warmachine Beginners &#8211; Part 2'>Battle Report for Warmachine Beginners &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/08/butcher-vs-kaelyssa-35pt-battle-report/' rel='bookmark' title='Permanent Link: Butcher vs Kaelyssa (35pt Battle Report)'>Butcher vs Kaelyssa (35pt Battle Report)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/11/asphyxious-vs-severius-500pt-warmachine-battle-report/' rel='bookmark' title='Permanent Link: Asphyxious vs Severius (500pt Battle Report)'>Asphyxious vs Severius (500pt Battle Report)</a></li>
</ol></p>]]></content:encoded>
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		<title>Phinneus Shae is a hard man to kill!</title>
		<link>http://www.farfaraway.org/blog/2010/07/10/phinneus-shae-is-a-hard-man-to-kill/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/10/phinneus-shae-is-a-hard-man-to-kill/#comments</comments>
		<pubDate>Sat, 10 Jul 2010 20:00:34 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Tactics]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/10/phinneus-shae-is-a-hard-man-to-kill/</guid>
		<description><![CDATA[I&#8217;m trying to get some experience using my Privateers and I thought I&#8217;d start out with some small games using Shae. I was playing a 15pt game against Khador on Tuesday and I thought it&#8217;d be a good opportunity to try out the following list - Captain Phinneus Shae Freebooter Press Gangers (Leader and 5 [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/' rel='bookmark' title='Permanent Link: Privateer Tier Previews'>Privateer Tier Previews</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/16/irusk-vs-shae-25pt-battle-report-vassal/' rel='bookmark' title='Permanent Link: Irusk vs Shae (25pt Battle Report; VASSAL)'>Irusk vs Shae (25pt Battle Report; VASSAL)</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/mercenaries.png" alt="Mercenaries Logo" title="mercenaries" width="130" height="130" class="alignright size-full wp-image-859" />I&#8217;m trying to get some experience using my Privateers and I thought I&#8217;d start out with some small games using Shae. I was playing a 15pt game against Khador on Tuesday and I thought it&#8217;d be a good opportunity to try out the following list -</p>
<ul>
<li>Captain Phinneus Shae
<ul>
<li>Freebooter</li>
</ul>
</li>
<li>Press Gangers (Leader and 5 Grunts)</li>
<li>Sea Dog Crew (Leader and 5 Grunts)</li>
<li>Mr. Walls Sea Dog Crew Quartermaster</li>
<li>Bosun Grogspar</li>
<li>Doc Killingsworth</li>
<li>First Mate Hawk</li>
<li>Lord Rockbottom</li>
</ul>
<p>This is a Tier 2 list and boy do you get a lot of miniatures for 15pts. I made my first mistake at the list construction phase. The Freebooter&#8217;s attacks are only POW 14 and the next most powerful attacks come from Shae with Blow the Man Down (POW 15) and Storm Rager cast on himself for a POW 15 melee attack. It was going to be difficult to dent Khadoran armour with that. My opponent had the Khador battle box and a unit of Widowmakers. Sorscha could immobilise much of my army as only Shae and the Freebooter would be able to shake effect.</p>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4764548608"><img class="flickr small" title="IMG_7757" alt="IMG_7757" src="http://farm5.static.flickr.com/4102/4764548608_591608396c_m.jpg" /></a></div>
					My second mistake was made on my first turn. The Press Gangers and the Sea Dogs (because of Mr. Walls) were advance deployed with the solos as close as they could be. The mistake I made was moving the whole army forward and leaving Shae until last. He has two upkeep spells that I wanted to get out &#8211; Phantasm on the Sea Dogs and Storm Rager on Hawk. Unfortunately, my preferred targets were out of range. I moved him up and just cast Phantasm as Hawk was still out of range, but this left him behind the army when I&#8217;d prefer him to be in the middle of everything.</p>
<p>Anyway, the game went okay with Shae dealing most of the damage to the Khadoran &#8216;jacks and the infantry slowing the &#8216;jacks and dealing with the Widowmakers. Both armies were whittled down to pretty much the &#8216;caster and this is where Shae shown. He cast Storm Rager on himself and began camping focus. On a turn he upkeeps it he is DEF 17 with ARM 21. Even if you manage to knock him down he&#8217;s still DEF 17. MAT 9 and POW+S 15 is just gravy.</p>
<p>The game ended with Shae running into melee with Sorscha. She managed to critically freeze him, but couldn&#8217;t get through the armour. On his turn he shook the stationary and finished it.</p>
<p>Phinneus Shae is indeed a hard man to kill!</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/' rel='bookmark' title='Permanent Link: Privateer Tier Previews'>Privateer Tier Previews</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/16/irusk-vs-shae-25pt-battle-report-vassal/' rel='bookmark' title='Permanent Link: Irusk vs Shae (25pt Battle Report; VASSAL)'>Irusk vs Shae (25pt Battle Report; VASSAL)</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
</ol></p>]]></content:encoded>
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		<title>Talion Charter: Photographs</title>
		<link>http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 17:00:37 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Photographs]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Work-in-Progress]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/</guid>
		<description><![CDATA[There&#8217;s a complete gallery below, but first up are the recently completed Thamarite Cultists - And Fiona the Black - Everybody &#8211; Owen Related posts:Talion Charter: Complete (Video) Khador Photographs Warmaster Undead Photographs


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/' rel='bookmark' title='Permanent Link: Talion Charter: Complete (Video)'>Talion Charter: Complete (Video)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/06/khador-photographs/' rel='bookmark' title='Permanent Link: Khador Photographs'>Khador Photographs</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/20/warmaster-undead-photographs/' rel='bookmark' title='Permanent Link: Warmaster Undead Photographs'>Warmaster Undead Photographs</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a complete gallery below, but first up are the recently completed Thamarite Cultists -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4763900489"><img class="flickr medium" title="IMG_7788" alt="IMG_7788" src="http://farm5.static.flickr.com/4094/4763900489_0538f57e45.jpg" /></a></div>
					
<p>And Fiona the Black -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4764546792"><img class="flickr medium" title="IMG_7762" alt="IMG_7762" src="http://farm5.static.flickr.com/4118/4764546792_7e9e98259f.jpg" /></a></div>
					
<p>Everybody &#8211; </p>
				<div id="gallery-8e1b1ee6" class="flickr-gallery photoset">
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									<a href="http://flickr.com/photo.gne?id=4764548608"><img class="photo" title="IMG_7757" src="http://farm5.static.flickr.com/4102/4764548608_591608396c_s.jpg" alt="IMG_7757" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764546792"><img class="photo" title="IMG_7762" src="http://farm5.static.flickr.com/4118/4764546792_7e9e98259f_s.jpg" alt="IMG_7762" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763910993"><img class="photo" title="IMG_7759" src="http://farm5.static.flickr.com/4122/4763910993_2ebdf96756_s.jpg" alt="IMG_7759" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763908141"><img class="photo" title="IMG_7766" src="http://farm5.static.flickr.com/4122/4763908141_c055dd8603_s.jpg" alt="IMG_7766" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764547352"><img class="photo" title="IMG_7761" src="http://farm5.static.flickr.com/4076/4764547352_ff41438e54_s.jpg" alt="IMG_7761" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764546220"><img class="photo" title="IMG_7763" src="http://farm5.static.flickr.com/4117/4764546220_43141fb7f6_s.jpg" alt="IMG_7763" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764543922"><img class="photo" title="Commodore Cannon and Crew" src="http://farm5.static.flickr.com/4116/4764543922_678fcc7921_s.jpg" alt="Commodore Cannon and Crew" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763906013"><img class="photo" title="Mariner" src="http://farm5.static.flickr.com/4078/4763906013_9452cba4c2_s.jpg" alt="Mariner" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763905089"><img class="photo" title="Mariner" src="http://farm5.static.flickr.com/4139/4763905089_91392859ed_s.jpg" alt="Mariner" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764539282"><img class="photo" title="Buccaneer" src="http://farm5.static.flickr.com/4123/4764539282_0af318cc88_s.jpg" alt="Buccaneer" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763901955"><img class="photo" title="Buccaneer" src="http://farm5.static.flickr.com/4097/4763901955_7f1e78473d_s.jpg" alt="Buccaneer" /></a>
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									<a href="http://flickr.com/photo.gne?id=4763900489"><img class="photo" title="IMG_7788" src="http://farm5.static.flickr.com/4094/4763900489_0538f57e45_s.jpg" alt="IMG_7788" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764050997"><img class="photo" title="Press Gangers" src="http://farm5.static.flickr.com/4121/4764050997_1c14c88037_s.jpg" alt="Press Gangers" /></a>
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									<a href="http://flickr.com/photo.gne?id=4764686166"><img class="photo" title="Sea Dog Riflemen" src="http://farm5.static.flickr.com/4079/4764686166_94c2261f20_s.jpg" alt="Sea Dog Riflemen" /></a>
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<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/' rel='bookmark' title='Permanent Link: Talion Charter: Complete (Video)'>Talion Charter: Complete (Video)</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/06/khador-photographs/' rel='bookmark' title='Permanent Link: Khador Photographs'>Khador Photographs</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/20/warmaster-undead-photographs/' rel='bookmark' title='Permanent Link: Warmaster Undead Photographs'>Warmaster Undead Photographs</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I am now a &#8230;</title>
		<link>http://www.farfaraway.org/blog/2010/07/05/i-am-now-a/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/05/i-am-now-a/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 20:09:59 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Press Ganger]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/05/i-am-now-a/</guid>
		<description><![CDATA[No, not a toy soldier, a Press Ganger! You know, one of those guys that supports Warmachine and Hordes in their local community&#8230; &#8230; should be fun. Owen Related posts:Warmachine MkII available to download Epic Warmachine and Hordes Building Armies using Army Builders!


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2009/09/21/warmachine-mkii-available-to-download/' rel='bookmark' title='Permanent Link: Warmachine MkII available to download'>Warmachine MkII available to download</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/04/02/epic-warmachine-and-hordes/' rel='bookmark' title='Permanent Link: Epic Warmachine and Hordes'>Epic Warmachine and Hordes</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/11/08/building-armies-using-army-builders/' rel='bookmark' title='Permanent Link: Building Armies using Army Builders!'>Building Armies using Army Builders!</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4764451327"><img class="flickr medium" title="Press Ganger" alt="Press Ganger" src="http://farm5.static.flickr.com/4079/4764451327_c6ba7ecb65.jpg" /></a></div>
					
<p>No, not a toy soldier, a Press Ganger! You know, one of those guys that supports Warmachine and Hordes in their local community&#8230; </p>
<p>&#8230; should be fun.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2009/09/21/warmachine-mkii-available-to-download/' rel='bookmark' title='Permanent Link: Warmachine MkII available to download'>Warmachine MkII available to download</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/04/02/epic-warmachine-and-hordes/' rel='bookmark' title='Permanent Link: Epic Warmachine and Hordes'>Epic Warmachine and Hordes</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/11/08/building-armies-using-army-builders/' rel='bookmark' title='Permanent Link: Building Armies using Army Builders!'>Building Armies using Army Builders!</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Talion Charter: Complete (Video)</title>
		<link>http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 16:28:47 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Work-in-Progress]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/05/talion-charter-complete-video/</guid>
		<description><![CDATA[This turned out to be a bigger painting job than expected. Because I bought a few of the miniatures already (excellently) painted I had a standard to aim for. My painting has been getting better over time, but this project really pushed me. I&#8217;ve spent significantly longer on each miniature than I have with previous [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/' rel='bookmark' title='Permanent Link: Talion Charter: Photographs'>Talion Charter: Photographs</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Video Painting Guide'>Kommander Strakhov: Video Painting Guide</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>This turned out to be a bigger painting job than expected. Because I bought a few of the miniatures already (excellently) painted I had a standard to aim for. My painting has been getting better over time, but this project really pushed me. I&#8217;ve spent significantly longer on each miniature than I have with previous armies. There are two reasons for that &#8211; the first is that I wanted to achieve a better standard and that takes time, and the second is that the pirates are all individuals. It&#8217;s hard to production line paint them like a standard unit. That said, I now have a beautifully painted army, so, no complaints! So, that&#8217;s it, my <a href="http://www.farfaraway.org/blog/2010/01/03/warmachine-mkii-project-privateers/">MkII project</a> is complete (apart from maybe a &#8216;jack or two!).</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/YPn5jB-lQR4"><param name="movie" value="http://www.youtube.com/v/YPn5jB-lQR4" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>I&#8217;ve just finished photographing the whole army, so I&#8217;ll post them later this week.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/06/talion-charter-photographs/' rel='bookmark' title='Permanent Link: Talion Charter: Photographs'>Talion Charter: Photographs</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/26/kommander-strakhov-video-painting-guide/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Video Painting Guide'>Kommander Strakhov: Video Painting Guide</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fiona the Black and Thamarite Cultists: Work in Progress</title>
		<link>http://www.farfaraway.org/blog/2010/07/04/fiona-the-black-and-thamarite-cultists-work-in-progress/</link>
		<comments>http://www.farfaraway.org/blog/2010/07/04/fiona-the-black-and-thamarite-cultists-work-in-progress/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 02:00:31 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Work-in-Progress]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/07/04/fiona-the-black-and-thamarite-cultists-work-in-progress/</guid>
		<description><![CDATA[No, not the name of a terrible 1970&#8242;s soft rock band. Nope, this is the final Sea Dogs Crew unit for my Privateer army. I decided to paint them as Thamarite Cultists to complement Fiona the Black. They&#8217;re a work-in-progress, but are nearly finished. Anyway, here&#8217;s a quick video. This video was embedded using the [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/01/06/buccaneer-work-in-progress/' rel='bookmark' title='Permanent Link: Buccaneer Light Warjack: Work in Progress'>Buccaneer Light Warjack: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/15/master-holt-work-in-progress/' rel='bookmark' title='Permanent Link: Master Holt: Work in Progress'>Master Holt: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/05/privateers-bosun-grogspar-work-in-progress/' rel='bookmark' title='Permanent Link: Bosun Grogspar: Work-in-Progress'>Bosun Grogspar: Work-in-Progress</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>No, not the name of a terrible 1970&#8242;s soft rock band. Nope, this is the final Sea Dogs Crew unit for my Privateer army. I decided to paint them as Thamarite Cultists to complement Fiona the Black. They&#8217;re a                                                                          work-in-progress, but are nearly finished. Anyway, here&#8217;s a quick video.</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/YKT8aC6i4wA"><param name="movie" value="http://www.youtube.com/v/YKT8aC6i4wA" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>I&#8217;ll probably pick up one or two more &#8216;jacks, but that&#8217;s it for the pirates for now.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/01/06/buccaneer-work-in-progress/' rel='bookmark' title='Permanent Link: Buccaneer Light Warjack: Work in Progress'>Buccaneer Light Warjack: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/15/master-holt-work-in-progress/' rel='bookmark' title='Permanent Link: Master Holt: Work in Progress'>Master Holt: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/05/privateers-bosun-grogspar-work-in-progress/' rel='bookmark' title='Permanent Link: Bosun Grogspar: Work-in-Progress'>Bosun Grogspar: Work-in-Progress</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/07/04/fiona-the-black-and-thamarite-cultists-work-in-progress/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blasted Heath &#8211; Final Game</title>
		<link>http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 22:00:41 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Blasted Heath]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Protectorate of Menoth]]></category>
		<category><![CDATA[Shattered Grounds]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/</guid>
		<description><![CDATA[I&#8217;ve really enjoyed the Blasted Heath league as it has been a great opportunity to get to know Cryx as a faction. I painted the majority of them back in August, but hadn&#8217;t had an chance to field them too much. I&#8217;ve played seven games of various sizes against six different opponents using six different [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/' rel='bookmark' title='Permanent Link: Shattered Grounds &#8211; Multi-player League Games'>Shattered Grounds &#8211; Multi-player League Games</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/' rel='bookmark' title='Permanent Link: Two Beers, Two Games, Two Wins'>Two Beers, Two Games, Two Wins</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/' rel='bookmark' title='Permanent Link: Learning to play Hordes: Part 3 (Battle Report)'>Learning to play Hordes: Part 3 (Battle Report)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve really enjoyed the Blasted Heath league as it has been a great opportunity to get to know Cryx as a faction. I painted the majority of them back in <a href="http://www.farfaraway.org/blog/2009/08/09/project-cryx-complete-for-now/">August</a>, but hadn&#8217;t had an chance to field them too much. I&#8217;ve played seven games of various sizes against six different opponents using six different factions. All of my opponents were great fun and I enjoyed every game. Over the three weeks I&#8217;ve used three different &#8216;casters and have managed to go undefeated, which is nice, but not important. Having fun, that was important.</p>
<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4731465082"><img class="flickr small" title="IMG_1401" alt="IMG_1401" src="http://farm2.static.flickr.com/1378/4731465082_b8c199f697_m.jpg" /></a></div>
					On Tuesday I played my final game of the Blasted Heath league against Eoin and his Protectorate army. We played a 75pt game with his force being led by Amon and mine by Deneghra. Of my three &#8216;casters Deneghra is the one I have least experience with, but I have fought against her a few times recently, so I had a good idea of what she was capable of. We played the Killbox scenario and I got to go first. I think Eoin was a little shocked at how fast the Cryx moved across the board. My intention was to use the terrain, namely the wood and pond, to my advantage by advancing my force to the right of the wood and through it. I had three opportunities to cast Ghostwalk per turn with Deneghra, the Skarlock and Deathjack. Coupled with Ghostly on the Bane Knights and Tartarus a lot of my army could ignore movement penalties for entering terrain.</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4731464614"><img class="flickr small" title="IMG_1402" alt="IMG_1402" src="http://farm2.static.flickr.com/1068/4731464614_be0dc37d13_m.jpg" /></a></div>
					I had a unit of Sea Dogs supported by Mr. Walls and Lord Rockbottom and they were possibly unit of the game. On Deneghra&#8217;s feat turn, which I dropped in turn two, they took out the Fire of Salvation (who also had Parasite cast on it) and a Revenger. They then swung around into the backfield and harried the rest of the Menites. This allowed the Bane Thralls to get stuck in and do some more &#8216;jack wrecking.</p>
<p>Seeing a Defiler spray and then arc Venom twice onto some bunched up Flameguard and Knights Exemplar was a nice moment too. Bile Thralls taking out half a unit of Zealots, a unit of Daughters and practically a full unit of Bastions was just gravy. I&#8217;m beginning to suspect I might be more of a Cryx man than a Khador man!</p>
<p>The &#8216;caster kill went to the Pistol Wraith who managed to get two turns of shooting on Amon (supported by some Pirates). It was a good game.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/' rel='bookmark' title='Permanent Link: Shattered Grounds &#8211; Multi-player League Games'>Shattered Grounds &#8211; Multi-player League Games</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/' rel='bookmark' title='Permanent Link: Two Beers, Two Games, Two Wins'>Two Beers, Two Games, Two Wins</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/' rel='bookmark' title='Permanent Link: Learning to play Hordes: Part 3 (Battle Report)'>Learning to play Hordes: Part 3 (Battle Report)</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Building Balsa Wood Houses</title>
		<link>http://www.farfaraway.org/blog/2010/06/23/building-balsa-wood-houses/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/23/building-balsa-wood-houses/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 20:11:19 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Balsa Wood]]></category>
		<category><![CDATA[Terrain]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1610</guid>
		<description><![CDATA[Building your own terrain is always easier than is first appears. This article will guide you through making a simple wood cabin suitable for Warmachine and Malifaux. You&#8217;ll need the following - Materials Balsa Wood (3mm thick x 10cm wide x 45cm length (approx)) Card (from a Cereal Packet will be fine) PVA glue Paints [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/07/making-wooden-pier-bases-using-balsa/' rel='bookmark' title='Permanent Link: Making Wooden Pier Bases using Balsa'>Making Wooden Pier Bases using Balsa</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/15/building-a-4-x-4-wargames-board/' rel='bookmark' title='Permanent Link: Building a 4&#8242; x 4&#8242; Wargames Board'>Building a 4&#8242; x 4&#8242; Wargames Board</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/19/warmachine-terrain-explosion-craters/' rel='bookmark' title='Permanent Link: Warmachine Terrain: Explosion Craters'>Warmachine Terrain: Explosion Craters</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4701307782"><img class="flickr medium" title="IMG_7645" alt="IMG_7645" src="http://farm5.static.flickr.com/4061/4701307782_5c3f3077d1.jpg" /></a></div>
					<br />
Building your own terrain is always easier than is first appears. This article will guide you through making a simple wood cabin suitable for Warmachine and Malifaux. You&#8217;ll need the following -</p>
<ul>
<li><strong>Materials</strong>
<ul>
<li>Balsa Wood (3mm thick x 10cm wide x 45cm length (approx))</li>
<li>Card (from a Cereal Packet will be fine)</li>
<li>PVA glue</li>
<li>Paints</li>
</ul>
</li>
<li><strong>Tools</strong>
<ul>
<li>Sharp Craft Knife</li>
<li>Ballpoint Pen (Black is best)</li>
<li>Cutting Mat</li>
<li>Steel Ruler</li>
<li>Old Paint Brush</li>
<li>Container to Mix Glue in</li>
</ul>
</li>
</ul>
<p>You can either read all of the steps below, or watch this handy video!</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/5j54zXtTHnc"><param name="movie" value="http://www.youtube.com/v/5j54zXtTHnc" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object><p><strong>Step 1 Cut out a Gable End</strong>. Measure a 9cm length from the balsa wood. Mark a straight line perpendicular to the long edge. Use the steel ruler to guide the craft knife along the line. Many gentle cuts are better than a few hard ones (and are less lightly to result in loss of fingers!).</p>
<p><strong> Step 2 Make a peak on the Gable End</strong>. Start by marking a point 5cm (the wall will be 5cm tall) up the 9cm side. Do the same on the opposite site. Now mark a point 5cm along the 10cm wide top. This will be the peak of the roof. Draw straight lines between the 10cm marks and the peak. Again use the rule and knife to remove these triangles.</p>
<p><strong> Step 3 Make another Gable End</strong>. Repeat steps 1 and 2. You now have both Gable Ends done and the hardest bit is done!</p>
<p><strong> Step 4 Make the Long Walls</strong>. Mark and cut a 12cm length from the Balsa wood. Now cut this 12cm x 10cm piece lengthways to make two walls 5cm x 12cm. You should now have all of the walls of the building.</p>
<p><strong> Step 5 Make the Structural Supports</strong>. If you attempt to glue the edges of walls directly they will be quite fragile. One option would be to make card supports (either inside or outside) by bending a piece of appropriately sized card through 90° If you are using them card on the outside of the building you may want to paint it up to look like metal. Punching out a few card rivets would help with the look.</p>
<p>The option I used for the building pictured above can be achieved pretty simply. I cut a 5cm piece from the balsa (making a 5cm x 10cm piece). By cutting along the grain (which is very easy to do) I cut a 5mm (i.e. 0.5cm) strip. I make three other pieces so there is one for each corner. These will be internal supports. The building above has external ones too,<br />
but they aren&#8217;t necessary for support.</p>
<p><strong> Step 6 Score the Wooden Beams</strong>. This can be done after the building is assembled, but it&#8217;s easier to do now. Using the ballpoint pen mark the wobbly edges to wooden planks by drawing straight lines freehand along the grain of the balsa wood. Roughly parallel lines about 1cm apart look good. Do this on each of the four pieces of wood.</p>
<p><strong>Step 7 Assemble the Basic Structure</strong>. Start by gluing the supports to the inside of the long walls. They should be positioned 3mm from the short edge, parallel to that edge. There should be two supports on each long wall, located at the far ends of the wall. Once the glue has set a little brush glue down the right angle made by the support and the wall. The Gable End will connect here. Be careful not to use too much glue as any visible glue will effect the final paint job. Glue all four corners.</p>
<p><strong>Step 8 Making the Roof</strong>. Measure the length of the fall of the roof, or work it out using Hypothenuses theorem √<span style="text-decoration: overline;"><em>5</em><span style="font-size: 10px; vertical-align: +25%;">2</span>+<em>4</em><span style="font-size: 10px; vertical-align: +25%;">2</span></span> = ~6.5cm. You&#8217;ll need a piece of card about 13cm x 12cm in size. Bend it down the middle and glue it to the top of the structure. Take another piece of card and cut a load of approx 1cm x 1cm tiles. Starting at the bottom of the roof glue these in rows, with a slight overlap between tiles. For the top cut a 12cm x 3cm strip. Divide it lengthwise and cut 0.5-1cm cuts along it. Glue this to the crest of the roof.</p>
<p><strong>Step 9 Details</strong>. Doors and windows are pretty easy. Cut 3mm strips from a piece of balsa and cut them to length for a door frame. Cut a small piece for the door handle and glue all of the pieces in place. For a window, cut a piece of card the required size and them make a frame for the window from balsa.</p>
<p><strong>Step 10 Painting</strong>. I undercoated the house with black spray, then painted it brown and highlighted with a lighter colour. I drybrushed the roof with a dark grey and that&#8217;s it!</p>
<p>So, that turned out longer than expected, but trust me, it&#8217;s cheap easy to build your own balsa houses. Go on, give it a go.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/07/making-wooden-pier-bases-using-balsa/' rel='bookmark' title='Permanent Link: Making Wooden Pier Bases using Balsa'>Making Wooden Pier Bases using Balsa</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/15/building-a-4-x-4-wargames-board/' rel='bookmark' title='Permanent Link: Building a 4&#8242; x 4&#8242; Wargames Board'>Building a 4&#8242; x 4&#8242; Wargames Board</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/03/19/warmachine-terrain-explosion-craters/' rel='bookmark' title='Permanent Link: Warmachine Terrain: Explosion Craters'>Warmachine Terrain: Explosion Craters</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Shattered Grounds &#8211; Multi-player League Games</title>
		<link>http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 12:55:17 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Blasted Heath]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[League]]></category>
		<category><![CDATA[Shattered Grounds]]></category>
		<category><![CDATA[Skorne]]></category>
		<category><![CDATA[Trollblooods]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1598</guid>
		<description><![CDATA[Yesterday was a funny kind of Father&#8217;s Day&#8230; I didn&#8217;t see my daughter at all! She was staying with her grandparents on Saturday night and I was off playing little soldiers when she was brought home and put to bed. That said, it was still an awesome day. I played two multi-player games for the [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/' rel='bookmark' title='Permanent Link: Two Beers, Two Games, Two Wins'>Two Beers, Two Games, Two Wins</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/' rel='bookmark' title='Permanent Link: Blasted Heath &#8211; Final Game'>Blasted Heath &#8211; Final Game</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/21/my-next-painting-project-cryx/' rel='bookmark' title='Permanent Link: My next painting project: Cryx'>My next painting project: Cryx</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Yesterday was a funny kind of Father&#8217;s Day&#8230; I didn&#8217;t see my daughter at all! She was staying with her grandparents on Saturday night and I was off playing little soldiers when she was brought home and put to bed. That said, it was still an awesome day.</p>
<p>I played two multi-player games for the Blasted Heath season in the Shattered  Grounds league. There are two options when it comes to multi-player games &#8211; <em>King of the Hill</em> and <em>Unlikely Alliance</em>. The first is a free-for-all and the second is a cooperative game. If you&#8217;re playing in the league both are worth looking at as they reward the extra organisation with extra league points. If you&#8217;re not in the league then they are worth looking at because they are just damn good fun!</p>
<h5>King of the Hill</h5>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4719877133"><img class="flickr small" title="" alt="" src="http://farm5.static.flickr.com/4058/4719877133_85a2fddc85_m.jpg" /></a></div>
					This scenario should be pretty familiar to most players. You win by being the last &#8216;caster standing or the first &#8216;caster to get 3 control points. Warcasters/warlocks are awarded one control point for being on the central hill at the end of their turn (from the second turn onwards).</p>
<p>Our game was a four-way 25pt battle for the hill with Grissel, Xerxis, Venethrax and Goreshade (me) all competing for the win. Grissel fell early, so the game was only going to be contested by the remaining three. I played a very cautious game, mostly because of Xerxis Bile Thralls nearby that could seriously dent my army. We swapped Bile Thralls and managed to take out a few Skorne Swordsmen with them too. Venethrax made the first move for the hill and was quickly joined by Xerxis. 						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/oconlan/4719877605"><img class="flickr small" title="" alt="" src="http://farm5.static.flickr.com/4060/4719877605_b3c1dfd2fc_m.jpg" /></a></div>
					They traded blows, but didn&#8217;t wipe out each other. I saw an opportunity, but knew it needed to stick as Venethrax was on 2 control points. I moved Goreshade up, feated and sent the Bane Thralls to finish the Cryxian &#8216;caster. Xerxis had an awesome turn and managed to clear out six Bane Thralls &#8211; it was something to behold. He was now sitting on 2 control points. My turn came around and this had to be it. I positioned my Mechanithralls out of the way and charged Goreshade in. Smack, transfer, smack &#8211; game over. Goreshade wins.</p>
<p>The nice thing about this game is that all players get league points for playing the game equal to the game size, plus the bonus points (5pts each in this case). The winner gets the bonus points on top of that too.</p>
<h5>Unlikely Alliance</h5>
<p>This scenario is epic, not because there is anything particularly special about it, but because there are likely to be an awful lot of miniatures on the battlefield! It&#8217;s simply a &#8216;caster kill scenario with two players on each team. We had 50pts per player, so that was 100pts a side. It was truly magnificent to behold. We randomised which players were on which team and it ended up that myself and Anthony (Cryx and Cryx &#8211; sweet!) would play Skorne and Trollbloods (talk about an unlikely alliance!).</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4720527430"><img class="flickr small" title="" alt="" src="http://farm5.static.flickr.com/4056/4720527430_d0f055a54d_m.jpg" /></a></div>
					The thing I enjoyed most about this game was the talk-out-loud tactics that each team employed to coordinate what they did. For example, on turn three Anthony and I decided we&#8217;d pop both Deneghra&#8217;s and Asphyxious&#8217; feats to try and take out Xerxis. This required positioning arc nodes, getting Hellfire off with a Skarlock to try and clear an Agonizer, moving Deneghra up, feating, casting more Hellfires, getting Asphyxious into position, casting more Hellfires (through a different arc node), feating and casting yet more Hellfires. That&#8217;s a little tricky to coordinate when there&#8217;s just one brain controlling the army, but try it with two brains! The great (an possibly horrific thing for Xerxis&#8217; controller, Harry) thing is that Anthony and I needed to talk through that in advance and then communicate what we were doing through the turn. Harry saw (or at least heard) it coming, but could do nothing about it. The writing was on the wall for Grissel and despite a valiant attempt the might of two Cryx &#8216;caster (with fantastic synergies) was too much for the Trollbloods to overcome.</p>
<p>Not only was this a fantastic game, but everyone was a winner as far as the league was concerned. The 50pt per faction is actually counted as game <em>two rows lower</em>, e.g. 100pts. All participants get at least 8pts and the winners get 12pts. Nice!</p>
<p>I netted 19 points yesterday. A pretty cool Father&#8217;s Day present.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/' rel='bookmark' title='Permanent Link: Two Beers, Two Games, Two Wins'>Two Beers, Two Games, Two Wins</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/' rel='bookmark' title='Permanent Link: Blasted Heath &#8211; Final Game'>Blasted Heath &#8211; Final Game</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/21/my-next-painting-project-cryx/' rel='bookmark' title='Permanent Link: My next painting project: Cryx'>My next painting project: Cryx</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Two Beers, Two Games, Two Wins</title>
		<link>http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 21:00:09 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Blasted Heath]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[League]]></category>
		<category><![CDATA[Skorne]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/06/14/two-beers-two-games-two-wins/</guid>
		<description><![CDATA[I got my first two Blasted Heath league games under my belt tonight. Harry came out to the house to pit his Skorne against my Cryx. I decided I&#8217;d give Cryx a go in the league as they are my third faction (behind Khador and Legion) and they haven&#8217;t received a whole lot of attention [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/' rel='bookmark' title='Permanent Link: Shattered Grounds &#8211; Multi-player League Games'>Shattered Grounds &#8211; Multi-player League Games</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/21/my-next-painting-project-cryx/' rel='bookmark' title='Permanent Link: My next painting project: Cryx'>My next painting project: Cryx</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/' rel='bookmark' title='Permanent Link: Blasted Heath &#8211; Final Game'>Blasted Heath &#8211; Final Game</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />I got my first two <a href="http://privateerpress.com/community/organized-play/blasted-heath">Blasted Heath</a> league games under my belt tonight. Harry came out to the house to pit his Skorne against my Cryx. I decided I&#8217;d give Cryx a go in the league as they are my third faction (behind Khador and Legion) and they haven&#8217;t received a whole lot of attention since I painted them up last year. It was tempting to run with the new shiny that are my Privateers, but that would have relegated Cryx to my fourth faction for sure!</p>
<p>						<div class="flickr-gallery image right"><a href="http://www.flickr.com/photos/oconlan/4700590871"><img class="flickr small" title="IMG_7642" alt="IMG_7642" src="http://farm5.static.flickr.com/4058/4700590871_7ba21eb765_m.jpg" /></a></div>
					Harry and I played two games this evening (over a couple of beers) &#8211; a 20pt game and a 35pt game. I decided to use Goreshade in the first game. He was accompanied by Deathjack, a Slayer, six Mechanithralls and six Bane Thralls. I&#8217;m not going to give a blow by blow other than to say I played a very cagey game and seeing Deathjack trample a complete unit of Swordsmen and later charge eMakeda (and crush) was a beautiful thing (photographed right).</p>
<p>Game two went well too. This time I used pAsphyxious supported by a couple of Arc Nodes, Deathjack, Bane Lord Tartarus, Bane Thralls, Bane Knights, Mechanithralls and a Skarlock. I had the opportunity about half way through the game to attempt an assassination by arcing Hellfire onto a furyless eMakeda. I hit her and did 10 damage. Asphyxious feated for 7 more focus and I rolled a boosted attempt to hit again. I didn&#8217;t get the 8 required! eMakeda survived another turn or two, but after Deathjack took out a Titan and the Mechanithralls reduced a Rhinodon to one wound the writing was on the wall for her.</p>
<p>Both games were great fun and Harry&#8217;s an excellent opponent. It&#8217;s a good start to the league for me and my attempts to get to know Cryx better. I hope I&#8217;m not relying on Deathjack too much, though. He&#8217;s fantastic, but at 12 points he&#8217;s pricey. Anyway, hopefully I can continue the winning trend tomorrow evening.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/21/shattered-grounds-multi-player-league-games/' rel='bookmark' title='Permanent Link: Shattered Grounds &#8211; Multi-player League Games'>Shattered Grounds &#8211; Multi-player League Games</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/21/my-next-painting-project-cryx/' rel='bookmark' title='Permanent Link: My next painting project: Cryx'>My next painting project: Cryx</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/24/blasted-heath-final-game/' rel='bookmark' title='Permanent Link: Blasted Heath &#8211; Final Game'>Blasted Heath &#8211; Final Game</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Deathjack (Redesign): Complete</title>
		<link>http://www.farfaraway.org/blog/2010/06/05/deathjack-redesign-complete/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/05/deathjack-redesign-complete/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 22:30:36 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/06/05/deathjack-redesign-complete/</guid>
		<description><![CDATA[I&#8217;ll write a painting guide when I have the energy. I just completed this guy in a four hour painting marathon. I probably put three hours painting into it before today, not to mention the building time! I think he&#8217;s turned out pretty well. I&#8217;m looking forward to seeing my opponents&#8217; faces when I put [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/' rel='bookmark' title='Permanent Link: Painting Deathjack (Redesign): Work in Progress'>Painting Deathjack (Redesign): Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4673103980"><img class="flickr medium" title="IMG_7639" alt="IMG_7639" src="http://farm5.static.flickr.com/4072/4673103980_b1f6b3407b.jpg" /></a></div>
					<br />
I&#8217;ll write a painting guide when I have the energy. I just completed this guy in a four hour painting marathon. I probably put three hours painting into it before today, not to mention the building time! I think he&#8217;s turned out pretty well. I&#8217;m looking forward to seeing my opponents&#8217; faces when I put him down on the battlefield! </p>
<p>Owen</p>
<p>PS The base isn&#8217;t quite finished. That can wait until tomorrow!</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/' rel='bookmark' title='Permanent Link: Painting Deathjack (Redesign): Work in Progress'>Painting Deathjack (Redesign): Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/07/25/kommander-strakhov-complete/' rel='bookmark' title='Permanent Link: Kommander Strakhov: Complete'>Kommander Strakhov: Complete</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Painting Deathjack (Redesign): Work in Progress</title>
		<link>http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 20:34:51 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/</guid>
		<description><![CDATA[After spending so long building this miniature I finally started applying some paint to it this evening. It really is huge. I&#8217;ll write a painting guide when it&#8217;s finished, but for now here&#8217;s a side-by-side shot with Iron Lich Asphyxious. It gives a sense of just how large this miniature is! Owen Related posts:Master Holt: [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/15/master-holt-work-in-progress/' rel='bookmark' title='Permanent Link: Master Holt: Work in Progress'>Master Holt: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/05/deathjack-redesign-complete/' rel='bookmark' title='Permanent Link: Deathjack (Redesign): Complete'>Deathjack (Redesign): Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/12/great-bears-of-gallowswood-work-in-progress-2/' rel='bookmark' title='Permanent Link: Great Bears of Gallowswood: Work in Progress #2'>Great Bears of Gallowswood: Work in Progress #2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />After spending so long building this miniature I finally started applying some paint to it this evening. It really is huge. I&#8217;ll write a painting guide when it&#8217;s finished, but for now here&#8217;s a side-by-side shot with Iron Lich Asphyxious. It gives a sense of just how large this miniature is!</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4666772643"><img class="flickr medium" title="IMG_7586" alt="IMG_7586" src="http://farm5.static.flickr.com/4029/4666772643_24b680811d.jpg" /></a></div>
					
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/02/15/master-holt-work-in-progress/' rel='bookmark' title='Permanent Link: Master Holt: Work in Progress'>Master Holt: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/05/deathjack-redesign-complete/' rel='bookmark' title='Permanent Link: Deathjack (Redesign): Complete'>Deathjack (Redesign): Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/08/12/great-bears-of-gallowswood-work-in-progress-2/' rel='bookmark' title='Permanent Link: Great Bears of Gallowswood: Work in Progress #2'>Great Bears of Gallowswood: Work in Progress #2</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/06/03/painting-deathjack-redesign-wip/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Redesigning Deathjack &#8211; Complete</title>
		<link>http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/</link>
		<comments>http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 11:00:53 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Assembly]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>
		<category><![CDATA[Hobby Skills]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/</guid>
		<description><![CDATA[Wow! He&#8217;s turned out to be some kind of monster. I&#8217;m not sure how well I like the horns on the arms, but they certainly bulk out the miniature and enhance its stature. I have just undercoated him, so I&#8217;ll reserve judgement until I apply some paint. I much prefer painting to assembling, so I&#8217;m [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />Wow! He&#8217;s turned out to be some kind of monster. I&#8217;m not sure how well I like the horns on the arms, but they certainly bulk out the miniature and enhance its stature. I have just undercoated him, so I&#8217;ll reserve judgement until I apply some paint. I much prefer painting to assembling, so I&#8217;m glad that stage is finished!</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/1iKlaq2mYhA"><param name="movie" value="http://www.youtube.com/v/1iKlaq2mYhA" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>Owen</p>
<p>PS Here&#8217;s a picture of him undercoated -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4657640878"><img class="flickr medium" title="Deathjack (Redesigned)" alt="Deathjack (Redesigned)" src="http://farm5.static.flickr.com/4025/4657640878_6d2c5c7e56.jpg" /></a></div>
					


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Privateer Tier Previews</title>
		<link>http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/#comments</comments>
		<pubDate>Fri, 28 May 2010 21:34:54 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Privateers]]></category>
		<category><![CDATA[Tactics]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/</guid>
		<description><![CDATA[We&#8217;ve been treated to some Privateer treats with the previewing of the Shae and Fiona Tiers. Bell of Lost Souls have also previewed the Fiona the Black Tiers here. I haven&#8217;t painted Fiona yet, but I&#8217;ll have a look at this Tier too. I have a good few more Pirates to paint and painting them [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/05/privateers-bosun-grogspar-work-in-progress/' rel='bookmark' title='Permanent Link: Bosun Grogspar: Work-in-Progress'>Bosun Grogspar: Work-in-Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/19/dirty-meg-complete/' rel='bookmark' title='Permanent Link: Dirty Meg: Complete'>Dirty Meg: Complete</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/mercenaries.png" alt="Mercenaries Logo" title="mercenaries" width="130" height="130" class="alignleft size-full wp-image-859" />We&#8217;ve been treated to some Privateer treats with the previewing of the Shae and Fiona Tiers. Bell of Lost Souls have also previewed the Fiona the Black Tiers <a href="http://www.belloflostsouls.net/2010/05/warmachine-teaser-fiona-black.html">here</a>. I haven&#8217;t painted Fiona yet, but I&#8217;ll have a look at this Tier too. I have a good few more Pirates to paint and painting them as Thamarite cultists would be a nice change of pace.</p>
<p>The Shae Tiers are in No Quarter #30 and have already been implemented on the <a href="http://www.forwardkommander.com/">Forward Kommander</a> Army Builder. Here&#8217;s a quick 35pt list I put together -</p>
<ul>
<li>Captain Phinneus Shae
<ul>
<li>Mariner</li>
<li>Commodore Cannon &#038; Crew (Commodore and 3 Crewmen)</li>
</ul>
</li>
<li>Lady Aiyana &#038; Master Holt</li>
<li>Press Gangers (Leader and 5 Grunts)</li>
<li>Sea Dog Crew (Leader and 9 Grunts)</li>
<li>Mr. Walls Sea Dog Crew Quartermaster</li>
<li>3 Sea Dog Crew Riflemen</li>
<li>Bosun Grogspar</li>
<li>Dirty Meg
<ul>
<li>Buccaneer</li>
</ul>
</li>
<li>Doc Killingsworth</li>
<li>First Mate Hawk</li>
<li>Lord Rockbottom</li>
</ul>
<p>This is a Tier 3 list. I get all of the solos I want at a bargain basement points cost. My army will be lightning fast in the first turn game and I get a better chance of winning the starting roll. Sweet!</p>
<p>It&#8217;s good to be a pirate!</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/05/privateers-bosun-grogspar-work-in-progress/' rel='bookmark' title='Permanent Link: Bosun Grogspar: Work-in-Progress'>Bosun Grogspar: Work-in-Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/19/dirty-meg-complete/' rel='bookmark' title='Permanent Link: Dirty Meg: Complete'>Dirty Meg: Complete</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Redesigning Deathjack &#8211; Part 3</title>
		<link>http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/#comments</comments>
		<pubDate>Fri, 28 May 2010 08:00:11 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Assembly]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>
		<category><![CDATA[Hobby Skills]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/</guid>
		<description><![CDATA[More progress. It seems to be coming together quite nicely. It&#8217;s starting to look very insect like, but it is definitely Cryxian in origin. The only thing I&#8217;m concerned with finishing off is the top part of the chassis. I&#8217;m sure I&#8217;ll figure something out! Anyway, here&#8217;s a short video update. This video was embedded [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />More progress. It seems to be coming together quite nicely. It&#8217;s starting to look very insect like, but it is definitely Cryxian in origin. The only thing I&#8217;m concerned with finishing off is the top part of the chassis. I&#8217;m sure I&#8217;ll figure something out! Anyway, here&#8217;s a short video update.</p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/qrG0X_k8SR8"><param name="movie" value="http://www.youtube.com/v/qrG0X_k8SR8" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Redesigning Deathjack &#8211; Part 2</title>
		<link>http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/#comments</comments>
		<pubDate>Mon, 24 May 2010 08:26:44 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Assembly]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>
		<category><![CDATA[Hobby Skills]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/</guid>
		<description><![CDATA[In my last post I showed a jumble of bits and a beaufitul piece of artwork. Yesterday I got started to turn that mess into something. Hopefully that something will look a little like the picture when it&#8217;s done! Anyway, here&#8217;s a video of progress so far. This video was embedded using the YouTuber plugin [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />In my <a href="http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/">last post</a> I showed a jumble of bits and a beaufitul piece of artwork. Yesterday I got started to turn that mess into something. Hopefully that something will look a little like the picture when it&#8217;s done! Anyway, here&#8217;s a video of progress so far. </p>
<p><object width="425" height="355" type="application/x-shockwave-flash" data="http://www.youtube.com/v/bk4FsqDRew4"><param name="movie" value="http://www.youtube.com/v/bk4FsqDRew4" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 1'>Redesigning Deathjack &#8211; Part 1</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Redesigning Deathjack &#8211; Part 1</title>
		<link>http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/#comments</comments>
		<pubDate>Sat, 22 May 2010 21:28:35 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Assembly]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Deathjack]]></category>
		<category><![CDATA[Hobby Skills]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1513</guid>
		<description><![CDATA[I think Privateer Press have some of the best sculpts of any wargames company. Deathjack, however, is not one of them &#8211; I really don&#8217;t like the shoulder skulls or the horns on the head. Of course that&#8217;s just my opinion, but I dislike the model so much I&#8217;ve not bought it and subsequently never [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-855" title="Cryx Logo" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/01/cryx.png" alt="" width="130" height="130" />I think Privateer Press have some of the best sculpts of any wargames company. Deathjack, however, is not one of them &#8211; I really don&#8217;t like the shoulder skulls or the horns on the head. Of course that&#8217;s just my opinion, but I dislike the model so much I&#8217;ve not bought it and subsequently never fielded it. I&#8217;ve had an old Slayer Helljack model sitting unassembled for a number of years and the idea struck me &#8211; why don&#8217;t I convert up my own Deathjack! So, that&#8217;s pretty easy to say, but what do I know about miniature design. Nothing to tell you the truth.</p>
<p>I decided to do a little Internet searching and I stumbled on this picture (click on the picture for *FSitz&#8217;s Deviant Art page) -</p>
<p><a href="http://fstitz.deviantart.com/art/Deathjack-rebuild-90917608"><img class="aligncenter size-large wp-image-1514" title="Deathjack_rebuild_by_FStitz" src="http://www.farfaraway.org/blog/wp-content/uploads/2010/05/Deathjack_rebuild_by_FStitz-665x1024.jpg" alt="" width="665" height="1024" /></a></p>
<p>Wow! was my first reaction. I thought this beast looked more like a Deathjack, but how could I build such a thing. I raided my bits box and came back with these pieces -<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4630265292"><img class="flickr medium" title="IMG_7375" alt="IMG_7375" src="http://farm4.static.flickr.com/3396/4630265292_d3978ac8f2.jpg" /></a></div>
					<br />
I&#8217;m going to increase the miniatures height with the pieces in the middle and broaden the shoulders to make it more imposing. The oversized horns will either look comical or work. Until I start pinning and sticking pieces together it&#8217;s hard to know what it will look like. I&#8217;d like a more dynamic pose so I&#8217;m going to try to position the helljack so it looks like it is just about to leap from a pile of rocks -<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4630265616"><img class="flickr medium" title="IMG_7377" alt="IMG_7377" src="http://farm5.static.flickr.com/4028/4630265616_293583f1e8.jpg" /></a></div>
					<br />
I&#8217;ve no idea how it&#8217;ll turn out. Next step is to clean off all of the components and slowly begin assembling the different parts. This could end up looking like a pile of junk, but then I&#8217;ve done no worse than buying the official Deathjack!</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/06/01/redesigning-deathjack-complete/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Complete'>Redesigning Deathjack &#8211; Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/24/redesigning-deathjack-part-2/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 2'>Redesigning Deathjack &#8211; Part 2</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/28/redesigning-deathjack-part-3/' rel='bookmark' title='Permanent Link: Redesigning Deathjack &#8211; Part 3'>Redesigning Deathjack &#8211; Part 3</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.farfaraway.org/blog/2010/05/22/redesigning-deathjack-part-1/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dirty Meg: Complete</title>
		<link>http://www.farfaraway.org/blog/2010/05/19/dirty-meg-complete/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/19/dirty-meg-complete/#comments</comments>
		<pubDate>Wed, 19 May 2010 20:00:10 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Painting Guide]]></category>
		<category><![CDATA[Privateers]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2010/05/19/dirty-meg-complete/</guid>
		<description><![CDATA[I&#8217;m trying not to get totally sidetracked by other projects, but in the last while terrain, Malifaux, Epic Armageddon and Flames of War have all distracted my from painting my Privateers. I&#8217;ve had a unit of Press Gangers and Dirty Meg on the go for a couple of months, but they kept getting bumped by [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/' rel='bookmark' title='Permanent Link: Privateer Tier Previews'>Privateer Tier Previews</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/26/cryx-mechanithralls-and-bile-thralls-complete/' rel='bookmark' title='Permanent Link: Cryx Mechanithralls and Bile Thralls: Complete'>Cryx Mechanithralls and Bile Thralls: Complete</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m trying not to get totally sidetracked by other projects, but in the last while terrain, Malifaux, Epic Armageddon and Flames of War have all distracted my from painting my Privateers. I&#8217;ve had a unit of Press Gangers and Dirty Meg on the go for a couple of months, but they kept getting bumped by the other projects. Anyway, excuses, excuses! Here&#8217;s Dirty Meg finished -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4621886597"><img class="flickr medium" title="Dirty Meg (Front)" alt="Dirty Meg (Front)" src="http://farm5.static.flickr.com/4068/4621886597_3ddb549fc3.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4622493764"><img class="flickr medium" title="Dirty Meg (Back)" alt="Dirty Meg (Back)" src="http://farm5.static.flickr.com/4055/4622493764_2e34c29fb2.jpg" /></a></div>
					
<p>She&#8217;s a pretty easy minature to paint. I started with the flesh &#8211; Tallaran Flesh, two watered down Ogryn Flesh washes and then added progressive amounts of Elf Flesh to Tallaran Flesh. Next up I painted the apron and blouse with Khemri Brown. I lightened the apron with Snakebite Leather and then added Bleached Bone for a highlight. The blouse is Bleached Bone over the brown and then highlights with progressive amounts of Skull White added. Her trousers were based Shadow Grey and I added Space Wolves Grey for the highlights. They were washed with Asurmen Blue. Her hair is Snakebite Leather mixed with Khador Red Highlight (an orange colour). They&#8217;re all of the main colours. Everything (apart form the trousers) received a 1:1:1 wash of water, Devlan Mud and Badab Black. It makes her look appropriately grimy.</p>
<p>I now have a 35pt force painted. I&#8217;d rather not field this many solos at 35pts, but until the Press Gangers are completed this is the only fully painted Talion Charter force I can field at this size.</p>
<div>
<ul>
<li>Captain Phinneus Shae
<ul>
<li>Buccaneer</li>
<li>Commodore Cannon &amp; Crew (Commodore and 3 Crewmen)</li>
</ul>
</li>
<li>Lady Aiyana &amp; Master Holt</li>
<li>Sea Dog Crew (Leader and 9 Grunts)
<ul>
<li>Mr. Walls Sea Dog Crew Quartermaster</li>
<li>2 Sea Dog Crew Riflemen</li>
</ul>
</li>
<li>Bosun Grogspar</li>
<li>Dirty Meg
<ul>
<li>Mariner</li>
</ul>
</li>
<li>Doc Killingsworth</li>
<li>First Mate Hawk</li>
<li>Lord Rockbottom</li>
</ul>
</div>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/03/04/mr-walls-complete-privateer-army-progress/' rel='bookmark' title='Permanent Link: Mr. Walls: Complete &#038; Privateer Army Progress'>Mr. Walls: Complete &#038; Privateer Army Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/28/privateer-tier-previews/' rel='bookmark' title='Permanent Link: Privateer Tier Previews'>Privateer Tier Previews</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/26/cryx-mechanithralls-and-bile-thralls-complete/' rel='bookmark' title='Permanent Link: Cryx Mechanithralls and Bile Thralls: Complete'>Cryx Mechanithralls and Bile Thralls: Complete</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Building a 4&#8242; x 4&#8242; Wargames Board</title>
		<link>http://www.farfaraway.org/blog/2010/05/15/building-a-4-x-4-wargames-board/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/15/building-a-4-x-4-wargames-board/#comments</comments>
		<pubDate>Sat, 15 May 2010 10:05:18 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Terrain]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=575</guid>
		<description><![CDATA[I&#8217;ve been using the same flat battle boards for the last 5 years, so I decided recently that it was time to build a slightly more contoured board. I didn&#8217;t want it to be flat, but I also didn&#8217;t want the terrain to be so specific that I&#8217;d only be able to use it rarely. [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2009/11/08/feralgeist-assembling-and-painting-guide/' rel='bookmark' title='Permanent Link: Feralgeist: Assembling and Painting Guide'>Feralgeist: Assembling and Painting Guide</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/23/building-balsa-wood-houses/' rel='bookmark' title='Permanent Link: Building Balsa Wood Houses'>Building Balsa Wood Houses</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/09/05/basic-basing/' rel='bookmark' title='Permanent Link: Basic Basing'>Basic Basing</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been using the same flat battle boards for the last 5 years, so I decided recently that it was time to build a slightly more contoured board. I didn&#8217;t want it to be flat, but I also didn&#8217;t want the terrain to be so specific that I&#8217;d only be able to use it rarely. To that end I went with a dried riverbed theme. This way the river could be treated as a shallow water, deep water or nothing depending on what game we wanted to play. I also wanted to make sure the terrain was flat enough to position miniatures without too much difficulty.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/3866153148"><img class="flickr medium" title="The Battlefield" alt="The Battlefield" src="http://farm4.static.flickr.com/3511/3866153148_814017859e.jpg" /></a></div>
					<br />
The materials and tools I used were -</p>
<ul>
<strong>Frame and Base</strong></p>
<ul>
<li>4 &#8216; x 4&#8242; 6mm thick plastic sheet (thicker MDF would also be fine)</li>
<li>2&#8243; x 1&#8243; x 4&#8242; batons</li>
<li>12-16 &#189;&#8221; brass screws</li>
<li>4 x 3&#8243; brass screws</li>
</ul>
<p><strong>Terrain and Sculpting</strong></p>
<ul>
<li>Several different pieces/sheet of 1&#8243; and &#189;&#8221; of packing foam</li>
<li>Plaster Filler (I used a brand called Polyfilla)</li>
<li>PVA Glue (I used 1:1 watered down Durabond)</li>
</ul>
<p><strong>Painting and Finishing</strong></p>
<ul>
<li>Acrylic Paints</li>
<li>Flock (Static Grass)</li>
<li>Matt Varnish Spray</li>
</ul>
<p><strong>Tools</strong></p>
<ul>
<li>Dremel</li>
<li>Electric Drill</li>
<li>Electric Screwdriver</li>
<li>Jigsaw</li>
<li>Sand Paper</li>
<li>Hot Glue Gun</li>
<li>Rubber Gloves!</li>
<li>Paint Brushes</li>
</ul>
</ul>
<p><strong>STEP 1: Put a Frame on the Board</strong><br />
Okay &#8211; this is pretty straight forward stuff, but like all woodwork you need to measure twice and cut/drill once. Also, be careful &#8211; all of the power tools can do a lot of damage to a person, so pay close attention to what you are doing. First up you need to drill some guide holes in the 4&#8242; x 4&#8242; sheet to fix the batons through. Make sure the holes are not too close to the corners as you&#8217;ll be using the 3&#8243; screws to secure the batons together and you don&#8217;t want the screws that hold them to the board to get in the way. To that end I measured and marked eight holes &#8211; each 4&#8243; from a corner and 1&#8243; in from the edge. I drilled this with a small bit on the Dremel. I then grabbed the real drill and sunk wider holes (just wide enough for the &#189;&#8221; screws). I positioned a baton flush with one edge and then attached it to the board using the screwdriver. I attached the opposite baton. I oriented the batons so the broader (2&#8243;) side ran flat with the board.</p>
<p>Next I needed to cut the other two batons to length. Rather than measuring the 44&#8243; (48&#8243; &#8211; (2+2&#8243;)) I lay them between the fixed batons and mark the length to cut. I then cut them to length with the jigsaw and fixed them in place.</p>
<p>This step is optional, but for more rigidity I drilled holes from the longer batons into the new shorter ones and secured them with the 3&#8243; screws.<br />
I drilled four more holes through the board in the centre of the batons and fixed with screws. There are now three screws holding each baton to the board and four screws connecting the batons.<br />
The board and frame is now solid and pretty well supported.</p>
<p><strong>STEP 2: A decision to make?! </strong><br />
I now had a decision to make &#8211; which side of the board would I build the battlefield on. The &#8216;top&#8217; side is a flat 4&#8242; x 4&#8242; area with the frame underneath. Building on the bottom would mean loosing 2&#8243; (the thickness of the batons) from every edge, but it would be more robust for storage. As can be seen in the photo I opted for the later an decided to build the battle field between the batons and sacrifice some table area. If I ensure the battlefield does not rise above the baton edge I should have a board that is less likely to be damaged.</p>
<p><strong>STEP 3: Shaping and Gluing Foam</strong><br />
As mentioned earlier I used basic packing foam, you know the kind that electronics and the like come in. I shaped most of the foam using a bread knife, but before doing so I drew the shape of the battle filed onto the boards. This way I could position the available foam, which was a hotch potch of hoarded bits, before cutting. Once all of the foam was cut I used a hot glue gun to fix it into position. The glue melted the foam slightly, but since it was melting it where it wouldn&#8217;t be seen that didn&#8217;t really matter.</p>
<p><strong>STEP 4: Conturing the Foam</strong><br />
I grabbed a large tub of Polyfilla (or Spackle) and used it to contour the edges of the (low) hills, riverbed and river bank. To do this I wore a pair of rubber gloves and had a small container of water hand. This is a messy job, but produced a great looking result. For the dried riverbed I ensured it looked like it had been shaped by flowing water by working it in the same direction. I gave the Polyfilla 24 hours to dry before moving to the next step.</p>
<p><strong>STEP 5: Applying Sand</strong><br />
This is a straightforward, but time consuming step. I watered down PVA glue and applied it in 1&#8242; x 1&#8242; sections, being careful to avoid the bottom of the dried pond and riverbed (the previous step gave them enough texture). I then tilted the board and poured sand onto the wet area. I repeated this process until the board was covered in sand.</p>
<p><strong>STEP 6: Painting and Flocking the Board</strong><br />
Painting the board is pretty easy. I wanted the sand and textured Polyfilla to give natural highlights so I used a heavily watered down mix of Burnt Sienna artists paint (you know the kind that comes in a  tube). This is a pretty quick step, but because it is so watered down it can take a while for the paint to dry. I left it 24 hours. Next I used PVA glue to judiciously apply flock to certain areas of the board. As I was aiming for a dried earth look, I didn&#8217;t want too much grass. I also painted the wooden at this stage.</p>
<p><strong>STEP 7: Sealing the Board</strong><br />
There are a couple of different approaches to protecting a board, but I decided to use spray matt varnish. This only provides a small bit of protection, but it also helps to keep the flock in place.</p>
<p>It seems like a lot of work, but it is worth it to have a good looking board to field your battles on. Here are a couple of pictures of the board in use -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4327805549"><img class="flickr medium" title="" alt="" src="http://farm5.static.flickr.com/4053/4327805549_529f42fe75.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4328536408"><img class="flickr medium" title="" alt="" src="http://farm3.static.flickr.com/2757/4328536408_3c30a55f03.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4174710439"><img class="flickr medium" title="" alt="" src="http://farm3.static.flickr.com/2580/4174710439_5c78defebf.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/3857148800"><img class="flickr medium" title="" alt="" src="http://farm4.static.flickr.com/3488/3857148800_f740d9466c.jpg" /></a></div>
					
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2009/11/08/feralgeist-assembling-and-painting-guide/' rel='bookmark' title='Permanent Link: Feralgeist: Assembling and Painting Guide'>Feralgeist: Assembling and Painting Guide</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/06/23/building-balsa-wood-houses/' rel='bookmark' title='Permanent Link: Building Balsa Wood Houses'>Building Balsa Wood Houses</a></li>
<li><a href='http://www.farfaraway.org/blog/2009/09/05/basic-basing/' rel='bookmark' title='Permanent Link: Basic Basing'>Basic Basing</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Lost Hemisphere Podcast</title>
		<link>http://www.farfaraway.org/blog/2010/05/02/lost-hemisphere-podcast/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/02/lost-hemisphere-podcast/#comments</comments>
		<pubDate>Sun, 02 May 2010 20:24:55 +0000</pubDate>
		<dc:creator>owen</dc:creator>
				<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1431</guid>
		<description><![CDATA[The good gentlemen (I might be using that term a little loosely!) at Lost Hemisphere have started a new podcast. Check out a blog post introducing it here. I enjoyed their first episode and look forward to many more. I&#8217;m a fan of The Iron Agenda and Focus and Fury podcasts. In my mind they [...]


Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/' rel='bookmark' title='Permanent Link: Widowmaker Marksman: Complete'>Widowmaker Marksman: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/25/mariner-heavy-warjack-work-in-progress/' rel='bookmark' title='Permanent Link: Mariner Heavy Warjack: Work in Progress'>Mariner Heavy Warjack: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/19/annihilation-a-campaign-system-for-warmachine-and-hordes/' rel='bookmark' title='Permanent Link: ANNIHILATION &#8211; A Campaign System for Warmachine and Hordes (Part 1)'>ANNIHILATION &#8211; A Campaign System for Warmachine and Hordes (Part 1)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2010/05/RadioTower.jpeg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2010/05/RadioTower-218x300.jpg" alt="Podcast" title="RadioTower" width="109" height="150" class="alignleft size-medium wp-image-1434" /></a>The good gentlemen (I might be using that term a little loosely!) at Lost Hemisphere have started a new podcast. Check out a blog post introducing it <a href="http://losthemisphere.wordpress.com/2010/05/01/introducing-lost-hemisphere-radio/">here</a>. I enjoyed their first episode and look forward to many more.</p>
<p>I&#8217;m a fan of <a href="http://www.ironagenda.com/">The Iron Agenda</a> and <a href="http://www.focusandfury.com/">Focus and Fury</a> podcasts. In my mind they fill slightly different niches, IA are slightly more considered and (dare I say) scholarly, while F&#8217;n'F sound more hardcore and seasoned. Each podcast also has different production quality, IA is more honed and F&#8217;n'F is pretty raw. I subscribe to and listen to both, so it&#8217;ll be interesting to see where Lost Hemisphere Radio settles, but so far so good.</p>
<p>Owen</p>


<p>Related posts:<ol><li><a href='http://www.farfaraway.org/blog/2010/07/22/widowmaker-marksman/' rel='bookmark' title='Permanent Link: Widowmaker Marksman: Complete'>Widowmaker Marksman: Complete</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/01/25/mariner-heavy-warjack-work-in-progress/' rel='bookmark' title='Permanent Link: Mariner Heavy Warjack: Work in Progress'>Mariner Heavy Warjack: Work in Progress</a></li>
<li><a href='http://www.farfaraway.org/blog/2010/02/19/annihilation-a-campaign-system-for-warmachine-and-hordes/' rel='bookmark' title='Permanent Link: ANNIHILATION &#8211; A Campaign System for Warmachine and Hordes (Part 1)'>ANNIHILATION &#8211; A Campaign System for Warmachine and Hordes (Part 1)</a></li>
</ol></p>]]></content:encoded>
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	</channel>
</rss>
