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	<title>Wargames @ farfaraway.org &#187; Flames of War</title>
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		<title>Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report</title>
		<link>http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/</link>
		<comments>http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 16:00:14 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[101st Airborne]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=3327</guid>
		<description><![CDATA[After Action Report This game is set just before dawn on the 21st December 1944, just on the northern edge of Bizory, near Bastogne. The German&#8217;s are pressing their attack which started the night before. Dog company from 2nd Battalion 501st PIR have moved forward in an attempt to prevent the enemy advance. This photo [...]
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			<content:encoded><![CDATA[<p><strong>After Action Report</strong><br />
This game is set just before dawn on the 21st December 1944, just on the northern edge of Bizory, near Bastogne. The German&#8217;s are pressing their attack which started the night before. Dog company from 2nd Battalion 501st PIR have moved forward in an attempt to prevent the enemy advance.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-50-54.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-50-54-150x150.jpg" alt="" title="2012-02-05 at 23-50-54" width="150" height="150" class="alignleft size-thumbnail wp-image-3337" /></a> This photo shows the battle field. The German&#8217;s will be entering from the east (top of the photo) with the Americans defending around the edge of the village. My force consisted of two full PIR platoons, one half-strength platoon, an platoon of PIR Engineers and three Shermans. Pádraic had to full Gepanzerte Panzergrenadier platoons, four StuGs and five Panzer IV Hs.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-11-45.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-11-45-150x150.jpg" alt="" title="2012-02-05 at 21-11-45" width="150" height="150" class="alignright size-thumbnail wp-image-3330" /></a>The battle started in darkness, but that had little effect as the visibility was quite good. Pádraic started the battle with his tanks in play and the mechanised troops in reserve. I started with one of the large PIR platoons on my left flank and the other in immediate ambush (the plan was to deploy them into the edge of the village).</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-26-12.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-26-12-150x150.jpg" alt="" title="2012-02-05 at 21-26-12" width="150" height="150" class="alignleft size-thumbnail wp-image-3331" /></a>The German&#8217;s advanced rapidly towards my left flank, though they were hampered slightly by some vehicles becoming bogged down in the snow. The Panzers began firing into the paratroopers in the woods, while the StuGs fired into the village. Neither caused much damage, as the Americans kept their heads down. Reserves were slow to arrive for both forces, but as daybreak arrived so too did the remainder of the forces. The mounted Germans were focussed on the American left and moved up behind the cover of woods. The Shermans arrived at speed and took speculative shots at the Panzers. The return fire was devastating and the American armour was decimated.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-22-09-32.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-22-09-32-150x150.jpg" alt="" title="2012-02-05 at 22-09-32" width="150" height="150" class="alignright size-thumbnail wp-image-3333" /></a>As the Germans dismounted from their transports the Engineers and half-strength PIR platoon arrived to support the paratroopers in the wood. The Engineers took heavy fire from the StuGs as they moved to protect the centre. This was a precursor to a large assault, with a platoon of Panzergrenadiers smashing into the frond of the paratroopers in the wood. The American&#8217;s prevailed, but suffered heavy losses. The Engineer&#8217;s bazookas destroyed two Panzers and subsequently bailed a third. The StuGs assaulted the now under-strength Engineer platoon, but three were destroyed at the third was abandoned.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-20-58.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-20-58-150x150.jpg" alt="" title="2012-02-05 at 23-20-58" width="150" height="150" class="alignleft size-thumbnail wp-image-3336" /></a>The PIR platoon dug in at the edge of the village moved out in support of their comrades. The Panzergrenadiers eliminated up the remaining PIR around the woods while the Panzers remounted and unbogged.</p>
<p>Just as the PIR arrived to hold the objective the Company Commander made the call the fallback. Victory to the Germans.</p>
<p>This was another great game. I made the mistake of saying it was highly unlikely for me to roll on a 1 or 2 with a reroll before making my Company Motivation check, but of course that&#8217;s what happened.</p>
<p>I think there&#8217;ll be one more game in the campaign. I just need to make some more terrain, as I think Bizory will be the centre of the fighting.</p>
<p>Owen</p>

<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-21-11-31/' title='2012-02-05 at 21-11-31'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-11-31-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 21-11-31" title="2012-02-05 at 21-11-31" /></a>
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<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-21-11-45/' title='2012-02-05 at 21-11-45'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-11-45-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 21-11-45" title="2012-02-05 at 21-11-45" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-21-26-12/' title='2012-02-05 at 21-26-12'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-26-12-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 21-26-12" title="2012-02-05 at 21-26-12" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-21-45-53/' title='2012-02-05 at 21-45-53'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-21-45-53-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 21-45-53" title="2012-02-05 at 21-45-53" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-22-09-32/' title='2012-02-05 at 22-09-32'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-22-09-32-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 22-09-32" title="2012-02-05 at 22-09-32" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-22-24-57/' title='2012-02-05 at 22-24-57'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-22-24-57-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 22-24-57" title="2012-02-05 at 22-24-57" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-23-11-14/' title='2012-02-05 at 23-11-14'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-11-14-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 23-11-14" title="2012-02-05 at 23-11-14" /></a>
<a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/2012-02-05-at-23-20-58/' title='2012-02-05 at 23-20-58'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/02/2012-02-05-at-23-20-58-150x150.jpg" class="attachment-thumbnail" alt="2012-02-05 at 23-20-58" title="2012-02-05 at 23-20-58" /></a>
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		<title>Flames of War &#8211; East of Bastogne (Scenario 2)</title>
		<link>http://www.farfaraway.org/blog/2012/01/21/flames-of-war-east-of-bastogne-scenario-2/</link>
		<comments>http://www.farfaraway.org/blog/2012/01/21/flames-of-war-east-of-bastogne-scenario-2/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:51:57 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[101st Airborne]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=3310</guid>
		<description><![CDATA[I&#8217;m looking forward to game two of this mini campaign. The last game was somewhat of a stalemate with the Germans slowly pushing the American paratroopers back towards Bizory. That game was set on the evening of the 20th December 1944. This game is set at daybreak early on the following day. TERRAIN This scenario [...]
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/' rel='bookmark' title='Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report'>Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report</a> <small>After Action Report This game is set just before dawn...</small></li>
<li><a href='http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/' rel='bookmark' title='Flames of War &#8211; A Battle of the Bulge Scenario'>Flames of War &#8211; A Battle of the Bulge Scenario</a> <small>General Bradley welcomed the idea of a German counterattack as...</small></li>
<li><a href='http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/' rel='bookmark' title='Flames of War &#8211; East of Bastogne'>Flames of War &#8211; East of Bastogne</a> <small>Some games revolve around a single dice role. This was...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120121-190429.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120121-190429.jpg" alt="20120121-190429.jpg" class="alignnone size-full" /></a></p>
<p>I&#8217;m looking forward to game two of this <a href="http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/" title="Flames of War – A Battle of the Bulge Scenario">mini campaign.</a> The <a href="http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/" title="Flames of War – East of Bastogne">last game</a> was somewhat of a stalemate with the Germans slowly pushing the American paratroopers back towards Bizory. That game was set on the evening of the 20th December 1944. This game is set at daybreak early on the following day. </p>
<p><strong>TERRAIN</strong><br />
This scenario uses the <em>Fighting Winter Battles</em> rules (P.244 of Hardback Rulebook). It should have several forested areas (at least in the defenders deployment area) and some snow drifts/muddy areas with roads running through. Some buildings on the edge of Bizory (along the Bizory-Foy road) should also be included. </p>
<p><strong>SCENARIO</strong><br />
This scenario is based on <em>Hasty Assault</em> (P.18 of Das Book) with one additional Mission Special Rule: <strong>Dawn Attack (P.7 of Das Book)</strong>. The American player is automatically the defender. </p>
<p>I&#8217;ll play this on Monday and do a Battle Report at some stage during the week.</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/' rel='bookmark' title='Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report'>Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report</a> <small>After Action Report This game is set just before dawn...</small></li>
<li><a href='http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/' rel='bookmark' title='Flames of War &#8211; A Battle of the Bulge Scenario'>Flames of War &#8211; A Battle of the Bulge Scenario</a> <small>General Bradley welcomed the idea of a German counterattack as...</small></li>
<li><a href='http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/' rel='bookmark' title='Flames of War &#8211; East of Bastogne'>Flames of War &#8211; East of Bastogne</a> <small>Some games revolve around a single dice role. This was...</small></li>
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		<title>Flames of War &#8211; East of Bastogne</title>
		<link>http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/</link>
		<comments>http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 21:07:23 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[101st Airborne]]></category>
		<category><![CDATA[Gepanzerte Panzergrenadiers]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=3291</guid>
		<description><![CDATA[Some games revolve around a single dice role. This was one of those games. After writing this scenario I stumbled upon an excellent blog post about the fighting of the Second Battalion 501st PIR at Bizory, Belgium in December 1944 and January 1945. I decided to base the game on the events of the 20th [...]
Related posts:<ol>
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<li><a href='http://www.farfaraway.org/blog/2010/05/27/flames-of-war-gepanzerte-panzergrenadiers-nebelwerfers-and-stug-gs/' rel='bookmark' title='Flames of War &#8211; Gepanzerte Panzergrenadiers, Nebelwerfers and StuG Gs'>Flames of War &#8211; Gepanzerte Panzergrenadiers, Nebelwerfers and StuG Gs</a> <small>If you&#8217;re not familiar with the German army from WWII...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Some games revolve around a single dice role. This was one of those games. After writing this <a href="http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/" title="Flames of War – A Battle of the Bulge Scenario">scenario</a> I stumbled upon an excellent <a href="http://secondbattalion501.blogspot.com/2007/01/1945-moving-forward_05.html">blog post</a> about the fighting of the Second Battalion 501st PIR at Bizory, Belgium in December 1944 and January 1945. I decided to base the game on the events of the 20th December 1944 when a mechanised German force, supported by heavy armour, smashed into the defenders of Fox company. The map below is from that blogpost and it shows an area to the east of Bastogne.</p>
<p><a href="http://secondbattalion501.blogspot.com/2007/01/1945-moving-forward_05.html"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210742.jpg" alt="20120118-210742.jpg" class="alignnone size-full" /></a></p>
<p>As you can see Fox Company was positioned just north of Bizory and suffered the brunt of the German assault. In ou 1250pt game I commanded the US Paratrooper force that was made up of three plattons of Paratroopers and a single platoon of PIR Engineers. Pádraic&#8217;s had a Gepanzerte Panzergrenadier force with two mechanised platoons supported by three Panzer IV Hs and three StUGs. As we were playing the No Retreat mission I had to keep two platoons in reserve and one in ambush, meaning I started the game with just one platoon on the board. The German&#8217;s had the benefit of a Preliminary Bombardment (which effects platoons on the board and those in ambush), but was mostly ineffective.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210755.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210755.jpg" alt="20120118-210755.jpg" class="alignnone size-full" /></a></p>
<p>Once the artillery died down the sound of German engines could be heard approaching from the east. Above is the sight my sole platoon had as the remained in a copse of wood protecting an objective. The German vehicles were hampered slightly by the snowy conditions and the poor light, but they trundled forward at a steady pace. I sprung my ambush of PIR Engineers on the right flank, inflicting significant damage to one of the Grenadier platoons, but ultimately the ambushers fled back to the edge of Bizory (depicted by a few buildings and a small intersection in the road). </p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210814.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210814.jpg" alt="20120118-210814.jpg" class="alignnone size-full" /></a></p>
<p>Quite quickly my Paratroopers in the wood (augmented with the Company Commander, 2iC and two additional bazookas) were facing the bulk  of the German force. The all attacked and initially pushed the Paratroopers back out of the wood. On the right the under strength Grenadiers kept pushing towards the Engineers, ultimately wiping them out and taking up position on the edge of the town.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210833.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210833.jpg" alt="20120118-210833.jpg" class="alignnone size-full" /></a></p>
<p>The counter attack around the objective was quite successful, destroying three Panzers and killing one or two Grenadier teams. Their success was short lived and the platoon fled as the Germans pressed their assault. The sole survivor did manage to evade the pursuing enemy.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210853.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120118-210853.jpg" alt="20120118-210853.jpg" class="alignnone size-full" /></a></p>
<p>With both forces down a platoon one of my reserve PIR platoons moved to assault the Grenadiers (and Company Commander) who had occupied the edge of town. The German&#8217;s hit them with a withering hail of fire, but failed to halt the assault. The PIR proved too strong for their enemy and destroyed them.</p>
<p>As Pádraic would start this turn in possession of an objective all he had to do was pass that Company Morale check. This tight game was going to come down to whether he could roll 4+ on a D6. He rolled six and the Germans won the encounter. At this point in the game we had forgotten an important rule &#8211; forces that have their Company Commander destroyed can&#8217;t pass a Company Morale check. Doesn&#8217;t really matter as it was an excellent game. I seem to enjoy Flames of War whether I win or lose!</p>
<p>Until next time,</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2012/01/21/flames-of-war-east-of-bastogne-scenario-2/' rel='bookmark' title='Flames of War &#8211; East of Bastogne (Scenario 2)'>Flames of War &#8211; East of Bastogne (Scenario 2)</a> <small>I&#8217;m looking forward to game two of this mini campaign....</small></li>
<li><a href='http://www.farfaraway.org/blog/2010/05/27/flames-of-war-gepanzerte-panzergrenadiers-nebelwerfers-and-stug-gs/' rel='bookmark' title='Flames of War &#8211; Gepanzerte Panzergrenadiers, Nebelwerfers and StuG Gs'>Flames of War &#8211; Gepanzerte Panzergrenadiers, Nebelwerfers and StuG Gs</a> <small>If you&#8217;re not familiar with the German army from WWII...</small></li>
</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; A Battle of the Bulge Scenario</title>
		<link>http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/</link>
		<comments>http://www.farfaraway.org/blog/2012/01/15/flames-of-war-battle-of-the-bulge-scenario/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 20:23:31 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[101st Airborne]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=3274</guid>
		<description><![CDATA[General Bradley welcomed the idea of a German counterattack as an opportunity to deal a severe blow their ability to defend their homeland. In December 1944 Hitler launched his last offensive, but it was more than Bradley or anyone else expected. Four German armies converged on the densely wooded Ardennes, which at the time only [...]
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<li><a href='http://www.farfaraway.org/blog/2012/02/07/flames-of-war-east-of-bastogne-scenario-2-battle-report/' rel='bookmark' title='Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report'>Flames of War &#8211; East of Bastogne (Scenario 2) &#8211; Battle Report</a> <small>After Action Report This game is set just before dawn...</small></li>
<li><a href='http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/' rel='bookmark' title='Flames of War &#8211; East of Bastogne'>Flames of War &#8211; East of Bastogne</a> <small>Some games revolve around a single dice role. This was...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>General Bradley welcomed the idea of a German counterattack as an opportunity to deal a severe blow their ability to defend their homeland. In December 1944 Hitler launched his last offensive, but it was more than Bradley or anyone else expected. Four German armies converged on the densely wooded Ardennes, which at the time only had four American divisions stationed there. Control of the roads was going to crucial to effectively move through this area. As a significant crossroads, the previously unheard of town of Bastogne became the centre of military and media attention. Eisenhower rushed the under strength XVIII Corp, including the 101st and 82nd to the area.</p>
<p>This scenario is set on the evening of the 20th December 1944 when the Panzer Lehr infantry supported by Panthers clashed with the 501st east of Bastogne between Mont and Bizory. The Germans bombarded the entire length of the 501st line before the assault began at 19:00.</p>
<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120115-202953.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/20120115-202953.jpg" alt="20120115-202953.jpg" class="alignnone size-full" /></a></p>
<p><strong>TERRAIN</strong><br />
This scenario uses the <em>Fighting Winter Battles</em> rules (P.244 of Hardback Rulebook). It should have several forested areas (at least in the defenders deployment area) and some snow drifts/muddy areas with roads running through. </p>
<p><strong>SCENARIO</strong><br />
This scenario is based on <em>No Retreat</em> (P.13 of Das Book) with two additional Mission Special Rules: <strong>Night Fighting Rules (P.7 of Das Book)</strong> and <strong>Preliminary Bombardment (P.218 of Hardback Rulebook)</strong>. The American player is automatically the defender. </p>
<p>I&#8217;ll play this on Tuesday and do a Battle Report.</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2012/01/18/flames-of-war-east-of-bastogne/' rel='bookmark' title='Flames of War &#8211; East of Bastogne'>Flames of War &#8211; East of Bastogne</a> <small>Some games revolve around a single dice role. This was...</small></li>
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		<title>Second-hand Artillery</title>
		<link>http://www.farfaraway.org/blog/2012/01/04/second-hand-artillery/</link>
		<comments>http://www.farfaraway.org/blog/2012/01/04/second-hand-artillery/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 08:00:47 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[15mm]]></category>
		<category><![CDATA[Artillery]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2832</guid>
		<description><![CDATA[I love the painting element of this hobby and the idea of buying models that have already been painting generally doesn&#8217;t appeal to me. My FLGS (Gamers World) buys and sells second-hand models and recently there was some German WWII pieces. They were painted in DAK colours, but the paint job (certainly the uniforms) was [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p>I love the painting element of this hobby and the idea of buying models that have already been painting generally doesn&#8217;t appeal to me. My FLGS (<a href="http://www.farfaraway.org/blog/2009/08/08/models-inc-renamed-to-gamers-world/" title="Models Inc. renamed to Gamers World">Gamers World</a>) buys and sells second-hand models and recently there was some German WWII pieces. They were painted in DAK colours, but the paint job (certainly the uniforms) was pretty close to my <a href="http://www.farfaraway.org/blog/2009/08/08/panzer-lehr-gepanzerte-panzergrenadiers-painting-guide/" title="Panzer Lehr Gepanzerte Panzergrenadiers: Painting Guide">own scheme</a>, so I decided to pick them up. There were four 10.5cm guns and two 88s on scenic bases. I got them for €15 which was a very good deal.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6620229673"><img class="flickr medium" title="IMG_1608" alt="IMG_1608" src="http://farm8.static.flickr.com/7141/6620229673_d0c47223d0.jpg" /></a></div>
					<br />
When I got home I touched up the paint on the models, by changing the helmet colour, washing the sandbags and changing the base colours. They are now ready to add some much needed artillery support to my German forces. A quick blast of matt spray and they&#8217;ll be perfect.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6620230455"><img class="flickr medium" title="IMG_1609" alt="IMG_1609" src="http://farm8.static.flickr.com/7029/6620230455_208aff3293.jpg" /></a></div>
					<br />
<strong>10.5cm Guns</strong></p>
<p>						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6620231447"><img class="flickr medium" title="IMG_1610" alt="IMG_1610" src="http://farm8.static.flickr.com/7031/6620231447_5702141d6f.jpg" /></a></div>
					<br />
<strong>88s</strong></p>
<p>Until next time,</p>
<p>Owen </p>
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		<title>98 Posts in 2011!</title>
		<link>http://www.farfaraway.org/blog/2012/01/01/98-posts-in-2011/</link>
		<comments>http://www.farfaraway.org/blog/2012/01/01/98-posts-in-2011/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 11:10:06 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Boardgames]]></category>
		<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Roleplay Games]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Vassal]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2819</guid>
		<description><![CDATA[Happy New Year everyone. I hope 2012 brings you joy and peace. I&#8217;ve had another good year on the blog. I&#8217;ve written 98 posts this year, down a bit from last year. Not bad considering little Ciarán arrived in May! My main focus in 2011 was campaign play and I see that continuing in 2011. [...]
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<li><a href='http://www.farfaraway.org/blog/2010/09/19/irish-warmachinehordes-nationals-2011/' rel='bookmark' title='Irish Warmachine/Hordes Nationals 2011'>Irish Warmachine/Hordes Nationals 2011</a> <small>Next Year&#8217;s Irish Nationals for Warmachine/Hordes will be held at...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/08/29/wargames-audit-malifaux/' rel='bookmark' title='Wargames Audit: Malifaux'>Wargames Audit: Malifaux</a> <small>This is the second post in my Audit series (the...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Happy New Year everyone. I hope 2012 brings you joy and peace. I&#8217;ve had another good year on the blog. I&#8217;ve written 98 posts this year, down a bit from <a href="http://www.farfaraway.org/blog/2011/01/02/111-posts-in-2010/" title="111 posts in 2010">last year</a>. Not bad considering little <a href="http://www.farfaraway.org/blog/2011/05/29/ciaran-conlan/" title="Ciarán Conlan">Ciarán</a> arrived in May!</p>
<p>My main focus in 2011 was campaign play and I see that continuing in 2011. I&#8217;ve played campaigns in Warmachine, Horde and Flames of War. I&#8217;ve also done quite a bit of painting this year. Here are a few samples -</p>
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/5652959525"><img class="flickr medium" title="Epic Butcher (Front)" alt="Epic Butcher (Front)" src="http://farm6.static.flickr.com/5190/5652959525_cf8705972d.jpg" /></a></div>
					
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/5722000281"><img class="flickr medium" title="Lucius" alt="Lucius" src="http://farm4.static.flickr.com/3309/5722000281_7388ea23d0.jpg" /></a></div>
					
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/5889276586"><img class="flickr medium" title="Drake MacBain" alt="Drake MacBain" src="http://farm7.static.flickr.com/6041/5889276586_1c59f8c2b5.jpg" /></a></div>
					
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6061712972"><img class="flickr medium" title="Kallus, Wrath of Everblight" alt="Kallus, Wrath of Everblight" src="http://farm7.static.flickr.com/6089/6061712972_90a1afe5a2.jpg" /></a></div>
					
<p><img src="http://www.farfaraway.org/blog/wp-content/uploads/2011/11/2011-11-24-at-23-22-40.jpg" alt="" title="2011-11-24 at 23-22-40" width="600" height="400" class="aligncenter size-medium wp-image-2757" /></p>
<p>I didn&#8217;t make that much terrain last year. I made the <a href="http://www.farfaraway.org/blog/2011/05/15/jailhouse/" title="Jailhouse">Jailhouse</a>, some <a href="http://www.farfaraway.org/blog/2011/05/18/fences/" title="Fences">Fences</a> and some <a href="http://www.farfaraway.org/blog/2011/10/13/flames-of-war-fortifications-video/" title="Flames of War: Fortifications (Video)">fortifications</a> for Flames of War. I&#8217;d like to improve on that for next year.</p>
<p>I also did the <a href="http://www.farfaraway.org/blog/tag/audit/">Wargames Audit</a> which was a great exercise. On the back of it I am determined to concentrate on my three core games of Warmachine/Hordes, Flames of War and Malifaux in 2012. I don&#8217;t see myself starting any new armies other than adding to my US WWII army. I have good faction coverage in Warmachine (Khador, Mercs and Cryx) and Hordes (Legion) and until I get more games of Malifaux played there is no point adding more models. I have the Puppet Wars models and the Dead Justice crew to paint anyway. My painting list is under control and I&#8217;m happy with the progress I&#8217;ve made.</p>
<p>In 2012 I&#8217;m looking forward to extending the <a href="http://www.farfaraway.org/blog/2011/06/05/malifaux-vassal-module-v0-25-video/" title="Malifaux VASSAL Module v0.25 (Video)">Malifaux VASSAL module</a> and getting more Malifaux played. I&#8217;d also like to run a Flames of War campaign based on some of the fighting in the <a href="http://www.farfaraway.org/blog/2009/10/23/flames-of-war-the-battle-of-hurtgen-forest-background/" title="Flames of War – The Battle of Hürtgen Forest (Background)">Hürtgen Forest</a>. I&#8217;m going to focus my Press Ganger activity on a <a href="http://www.farfaraway.org/blog/2011/10/15/gamers-hub-maynooth-ireland/" title="Gamers Hub – New Wargames Shop in Maynooth, Ireland">new store</a> that opened in my home town recently. I think the <a href="http://www.farfaraway.org/blog/2011/12/09/iron-kingdoms-roleplay-game/" title="Iron Kingdoms Roleplay Game">IK RPG</a> may pique my interest in 2011 too, but I&#8217;m not really a roleplayer!</p>
<p>Happy New Year, </p>
<p>Owen</p>
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		<title>Cauldron of Destruction</title>
		<link>http://www.farfaraway.org/blog/2011/12/06/cauldron-of-destruction/</link>
		<comments>http://www.farfaraway.org/blog/2011/12/06/cauldron-of-destruction/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 20:26:56 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Infantry Aces]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2011/12/06/cauldron-of-destruction/</guid>
		<description><![CDATA[Tonight&#8217;s Flames of War game against Peter was great fun. We played the Cauldron scenario with my fortified Hoch und Deutschmeister force defending. I started the game with lots of barbed wire sections, some HMG nests, a Panzer II turret, a platoon of Panzerknacker Rifle/MG troops and my company commander. I kept my three Panzer [...]
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<li><a href='http://www.farfaraway.org/blog/2011/10/03/flames-of-war-hoch-und-deutschmeister-reichsgrenadierkompaie/' rel='bookmark' title='Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie'>Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie</a> <small>The year of the campaign continues. Peter and I have...</small></li>
<li><a href='http://www.farfaraway.org/blog/2009/07/06/flames-of-war-mini-campaign-photographs/' rel='bookmark' title='Flames of War &#8211; Mini Campaign &#8211; Photographs'>Flames of War &#8211; Mini Campaign &#8211; Photographs</a> <small>[Overview | Game 1 | Game 2 | Game 3...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.farfaraway.org/blog/wp-content/uploads/2011/12/20111206-201447.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2011/12/20111206-201447.jpg" alt="20111206-201447.jpg" class="alignnone size-full" /></a></p>
<p>Tonight&#8217;s Flames of War game against Peter was great fun. We played the Cauldron scenario with my fortified Hoch und Deutschmeister force defending. I started the game with lots of barbed wire sections, some HMG nests, a Panzer II turret, a platoon of Panzerknacker Rifle/MG troops and my company commander. I kept my three Panzer IV Hs in ambush and the rest of my force (two Rifle/MG platoons, Mortars and Nebelwerfers) were in delayed reserve. </p>
<p>Peter had three platoons start the game, mostly on my right flank &#8211; five Stuarts, Pioneers and Riflemen. </p>
<p>The game started with my tanks taking out a Stuart and bailing another. Then I managed to cause heavy losses to the Rifle platoon. Pretty good going. I took pot shots at the dug in and gone to ground Pioneers with my main guns on the Panzers. This offered a side shot to the Stuarts who bailed two and caused the other to break! Things were suddenly looking bleak&#8230;</p>
<p>I managed to hold off for a while, but the Stuarts were able to rampage through my army unchecked. </p>
<p>It was a really fun game and finishes out our Infantry Aces campaign (kind of ironic that the tanks had such a strong role in the final game!). It&#8217;s been great fun, though both mine and Peter&#8217;s Aces were destroyed in this game. I think I&#8217;ll dig out my notes on the Hürtgen Forest campaign and prepare something for a few months time. </p>
<p>Until next time,</p>
<p>Owen</p>
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		<title>Flames of War: Infantry Aces Campaign</title>
		<link>http://www.farfaraway.org/blog/2011/10/22/flames-of-war-infantry-aces-campaign/</link>
		<comments>http://www.farfaraway.org/blog/2011/10/22/flames-of-war-infantry-aces-campaign/#comments</comments>
		<pubDate>Sat, 22 Oct 2011 14:49:47 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[3rd Infantry Division]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Grenadiers]]></category>
		<category><![CDATA[Hoch und Deutschmeister]]></category>

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		<description><![CDATA[Peter and I are four games into our Infantry Aces campaign. Infantry Aces is an escalating campaign with three games played at 500, 700 and 900 points levels. So far we&#8217;ve played the three 500pt games and a 700pt game. Honours are pretty even with both of us going different routes for our Ace&#8217;s advancement. [...]
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			<content:encoded><![CDATA[<p>Peter and I are four games into our Infantry Aces campaign. Infantry Aces is an escalating campaign with three games played at 500, 700 and 900 points levels. So far we&#8217;ve played the three 500pt games and a 700pt game. Honours are pretty even with both of us going different routes for our Ace&#8217;s advancement. I&#8217;ve gone with leadership advances as the Hoch und Deutschmeister are only Confident/Trained. Peter has gone the tactics route, specifically the ability to call in some artillery support.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6269207264"><img class="flickr medium" title=" " alt=" " src="http://farm7.static.flickr.com/6110/6269207264_062628b9c5.jpg" /></a></div>
					<br />
In the third game, set in a small village on the outskirts of Cassino, I ended up defending with a single objective on the hill amongst the buildings. It was a modified Cauldron scenario. I set up one platoon of Reichsgrenadiers (Rifle/MG) in the village and held another in ambush. As Peter&#8217;s rifle platoon approached the village I deployed the ambush and assaulted them driving them back, but not breaking them. Another of Peter&#8217;s platoons came on in reserve and my ambushing platoon again assaulted. This time my platoon was destroyed, but the Americans took a good few casualties. Peter tried one assault into the town, but decided without any way to pin my MG/Rifle platoons continuing would have been too costly and conceded.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6269207568"><img class="flickr medium" title=" " alt=" " src="http://farm7.static.flickr.com/6223/6269207568_628c0bbba6.jpg" /></a></div>
					<br />
For our fourth game we jumped to 700pts and I added some fortifications to my army &#8211; two MG nests, a Panzer II turret and five sections (40&#8243;) of barbed wire. We played on the same terrain as this time the scenario was No Retreat. I set up my fortifications before the objectives are placed. I did a pretty good job in placing them, but that was more luck than skill. This game played out in a very similar manner to the last. My ambushing platoon popped up in the village and slowed Peter&#8217;s progress. I got all of my reserve platoons early and was able to fend off the pioneers that moved up my left flank. Peter wasn&#8217;t tempted to assault my line and I wasn&#8217;t keen to move out of my fortified position. Another stalemate.</p>
<p>I&#8217;ll ditch the fortifications for the next game in favour of some more open play. I think both of our Aces can take advancements again &#8211; I&#8217;ll stick with the leadership track. </p>
<p>Until next time,</p>
<p>Owen</p>
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		<title>Flames of War: Fortifications (Video)</title>
		<link>http://www.farfaraway.org/blog/2011/10/13/flames-of-war-fortifications-video/</link>
		<comments>http://www.farfaraway.org/blog/2011/10/13/flames-of-war-fortifications-video/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 20:00:52 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Fortifications]]></category>
		<category><![CDATA[Hoch und Deutschmeister]]></category>

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		<description><![CDATA[I decided I&#8217;d scratch build some fortifications for Flames of War to use in my current Infantry Aces campaign with Peter. Owen Related posts: Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie The year of the campaign continues. Peter and I have... Flames of War: Infantry Aces Campaign Peter and I are four games into [...]
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			<content:encoded><![CDATA[<p>I decided I&#8217;d scratch build some fortifications for Flames of War to use in my current Infantry Aces campaign with Peter.</p>
<p><object width="500" height="281"><param name="movie" value="http://www.youtube.com/v/XzntyjZJ9DA?version=3&#038;feature=oembed"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XzntyjZJ9DA?version=3&#038;feature=oembed" type="application/x-shockwave-flash" width="500" height="281" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Owen</p>
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		<title>Flames of War: 2400pts Battle Report</title>
		<link>http://www.farfaraway.org/blog/2011/10/11/flames-of-war-2400pts-battle-report/</link>
		<comments>http://www.farfaraway.org/blog/2011/10/11/flames-of-war-2400pts-battle-report/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 21:00:22 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[3rd Infantry Division]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

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		<description><![CDATA[This is more of a battle overview than a full report. Peter and I played out a massive 2400pts game with my Panzer Lehr taking on his 3rd Infantry Division in the Hasty Assault scenario. I was the attacker as I had a mechanised company. Both of us had to keep at least half of [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>This is more of a battle overview than a full report. Peter and I played out a massive 2400pts game with my Panzer Lehr taking on his 3rd Infantry Division in the <em>Hasty Assault</em> scenario. I was the attacker as I had a mechanised company. Both of us had to keep at least half of our platoons in reserve. This was a key element of the game. My reserves took ages to arrive, but despite having Delayed Reserves this had a big impact on the game, but I&#8217;m getting ahead of myself.</p>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235183913_73a00d35be_b.jpg' title='IMG 3721'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235183913_73a00d35be_b-150x150.jpg" class="attachment-thumbnail alignleft wp-image-3214" alt="IMG 3721" title="IMG 3721" /></a>Peter dug his infantry in around the objectives (on the right flank) and placed his artillery (Priests and 105s) on the opposite side. I decided I was going to focus on that right flank and moved to bring a large Gepanzerte Panzergrenadier Lehr platoon, accompanied by my HQ, down it with five Panzer IV Hs in support. My plan was scuppered when Peter&#8217;s aircraft and artillery combined to decimate that platoon on turn two. He hit them with everything he had and the platoon promptly failed its morale check (twice!) and fled.</p>
<p>I decided to keep pushing my Panzers forward and succeeded in pushing two platoons back from the objectives, but Peter&#8217;s M10 tank hunters arrived from reserve and, coupled with some more effective artillery, pummeled my most valuable unit! Things were not looking good! Peter&#8217;s reserves began to arrive in force and mine eventually arrived, but I had lost momentum. <a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235184703_9cf4c10cdd_b.jpg' title='IMG 3722'><img width="300" height="224" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235184703_9cf4c10cdd_b-300x224.jpg" class="attachment-medium aligncenter wp-image-3215" alt="IMG 3722" title="IMG 3722" /></a><br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235188525_eaac0f072d_b.jpg' title='IMG 3728'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235188525_eaac0f072d_b-150x150.jpg" class="attachment-thumbnail alignright wp-image-3216" alt="IMG 3728" title="IMG 3728" /></a>My Nebelwerfers were largely ineffective, but I did manage to destroy a Sherman platoon with some of my grenadiers. Their Panzerknackers proved very effective in an assault, destroying five of the American tanks. Unfortunately, that was the highlight of the German&#8217;s performance. A fierce exchange of fire on the right flank saw tank hunters from both sides left flaming. Eventually my force was reduced to half strength, forcing company morale checks. I passed my first check, but decided concede defeat. Peter held the objectives very securely and attempting to wrest them from his control would have resulted in my whole force being destroyed.<br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235186551_e49f5b73d9_b.jpg' title='IMG 3726'><img width="300" height="224" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6235186551_e49f5b73d9_b-300x224.jpg" class="attachment-medium aligncenter wp-image-3217" alt="IMG 3726" title="IMG 3726" /></a><br />
My attack was indeed <em>hasty</em>!</p>
<p>Owen</p>
<p>Ps Peter won!</p>
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		<title>Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie</title>
		<link>http://www.farfaraway.org/blog/2011/10/03/flames-of-war-hoch-und-deutschmeister-reichsgrenadierkompaie/</link>
		<comments>http://www.farfaraway.org/blog/2011/10/03/flames-of-war-hoch-und-deutschmeister-reichsgrenadierkompaie/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 16:18:31 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
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		<description><![CDATA[The year of the campaign continues. Peter and I have been playing a bit of Flames of War recently, so we decided to give the Infantry Aces campaign (from Cassino) a try. In the past I&#8217;ve fielded elite armies, so for this campaign I decided to field some ordinary Grenadiers from the Hoch und Deutschmeister [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>The year of the campaign continues. Peter and I have been playing a bit of Flames of War recently, so we decided to give the Infantry Aces campaign (from Cassino) a try. In the past I&#8217;ve fielded elite armies, so for this campaign I decided to field some ordinary Grenadiers from the Hoch und Deutschmeister Reichsgrenadierkompanie. These are pretty ordinary Confident Trained foot sloggers, but the thing that tweaked my interest were the fortification options they have.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6195960896"><img class="flickr medium" title=" " alt=" " src="http://farm7.static.flickr.com/6144/6195960896_58c72ea0e4.jpg" /></a></div>
					<br />
The campaign starts with some 500pt games, with only troopers allowed in the armies. In the first two games Peter and I shared the honours. Peter&#8217;s Ranger Rifle Company overran my position  in the first game as my reserves were very slow to arrive. I managed to get a single Infantry Aces point for taking part in the game! Peter picked up four for taking part, winning the game, having his Infantry Ace survive and destroying an enemy platoon. </p>
<p>In game two fortunes were reversed when one of Peter&#8217;s platoons Truscott Trotted into the face of an ambushing Rifle/MG platoon. They were decimated by the incoming fire. From there he had little chance to recover and the game went my way. We gain a skill having achieved 5 Infantry Aces points each. I think I&#8217;ll go the leadership route.</p>
<p>I&#8217;ve started constructing my fortifications. Here the list I&#8217;m planning to use next (built using the excellent <a href="http://easyarmy.com">Easy Army</a>) -<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6208150940"><img class="flickr medium" title="Infantry Aces (700pts)" alt="Infantry Aces (700pts)" src="http://farm7.static.flickr.com/6122/6208150940_0a90998c08.jpg" /></a></div>
					<br />
I&#8217;ll post about the fortifications soon.</p>
<p>Owen</p>
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</ol></p>]]></content:encoded>
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		<item>
		<title>Flames of War: Mid-War US Paratroopers (Video)</title>
		<link>http://www.farfaraway.org/blog/2011/09/05/flames-of-war-mid-war-us-paratroopers-video/</link>
		<comments>http://www.farfaraway.org/blog/2011/09/05/flames-of-war-mid-war-us-paratroopers-video/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 08:00:22 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[US Paratroopers]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2011/09/05/flames-of-war-mid-war-us-paratroopers-video/</guid>
		<description><![CDATA[I painted these guys ageas ago, but never really got around to photographing them for the blog. Paul and I played a campaign game last week and I took the opportunity to do up a quick video of this 1500pt force. Owen Related posts: 28mm US Paratroopers (Video) Paul and I are planning a mixed [...]
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2011/04/20/video-28mm-us-paratroopers/' rel='bookmark' title='28mm US Paratroopers (Video)'>28mm US Paratroopers (Video)</a> <small>Paul and I are planning a mixed Flames of War...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/03/05/flames-of-war-terrain-simple-italian-houses/' rel='bookmark' title='Flames of War Terrain &#8211; Simple Italian Houses'>Flames of War Terrain &#8211; Simple Italian Houses</a> <small>Here&#8217;s a quick video on making 15mm rural houses for...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/03/21/miniature-monday-panzergrenadier-mortars-us-paratroopers-terrain-and-malifaux/' rel='bookmark' title='Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux'>Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux</a> <small>Last week @docbungle suggested a good idea &#8211; namely, that...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I painted these guys ageas ago, but never really got around to photographing them for the blog. Paul and I played a campaign game last week and I took the opportunity to do up a quick video of this 1500pt force.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/5Hrds9B-g0s?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5Hrds9B-g0s?version=3" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Owen</p>
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		</item>
		<item>
		<title>Wargames Audit: Flames of War</title>
		<link>http://www.farfaraway.org/blog/2011/08/31/wargames-audit-flames-of-war/</link>
		<comments>http://www.farfaraway.org/blog/2011/08/31/wargames-audit-flames-of-war/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 11:00:56 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Audit]]></category>
		<category><![CDATA[Panzer Lehr]]></category>
		<category><![CDATA[US Paratroopers]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/2011/08/31/wargames-audit-flames-of-war/</guid>
		<description><![CDATA[This is the third post in my Audit series (the first on, on Warmachine and Hordes, is here and the second on Malifaux is here). This time around it&#8217;s a game that I don&#8217;t get to play much, but that represents another interest &#8211; Flames of War. Flames of War I&#8217;ve always been interested in [...]
Related posts:<ol>
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<li><a href='http://www.farfaraway.org/blog/2011/08/29/wargames-audit-malifaux/' rel='bookmark' title='Wargames Audit: Malifaux'>Wargames Audit: Malifaux</a> <small>This is the second post in my Audit series (the...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/08/27/wargames-audit-warmachine-and-hordes/' rel='bookmark' title='Wargames Audit: Warmachine and Hordes'>Wargames Audit: Warmachine and Hordes</a> <small>Audit. A word that strikes fear into managers everywhere. If...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>This is the third post in my Audit series (the first on, on Warmachine and Hordes, is <a href="http://www.farfaraway.org/blog/2011/08/27/wargames-audit-warmachine-and-hordes/" title="Wargames Audit: Warmachine and Hordes">here</a> and the second on Malifaux is <a href="http://www.farfaraway.org/blog/2011/08/29/wargames-audit-malifaux/">here</a>). This time around it&#8217;s a game that I don&#8217;t get to play much, but that represents another interest &#8211; Flames of War. </p>
<h5>Flames of War</h5>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6067224616_2c6f1ab8ee_b.jpg' title='IMG 1285'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/6067224616_2c6f1ab8ee_b-150x150.jpg" class="attachment-thumbnail alignleft wp-image-3177" alt="IMG 1285" title="IMG 1285" /></a>I&#8217;ve always been interested in war. It&#8217;s a peculiar thing to say as war is a terrible thing that humans inflict on each other, but war and specifically the engineering that underpins warfare really interests me. Flames of War allows me to explore World War II through wargaming. I think I&#8217;ve only played <a href="http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/" title="Flames of War – Battle of Bloody Gulch (Game 2)">two games</a> in the last year, <a href="http://www.farfaraway.org/blog/2011/03/19/flames-of-war-panzergrenadier-lehr-mortar-platoon/" title="Flames of War – Panzergrenadier Lehr Mortar Platoon">painted one platoon</a> and added some <a href="http://www.farfaraway.org/blog/2011/03/21/miniature-monday-panzergrenadier-mortars-us-paratroopers-terrain-and-malifaux/" title="Miniature Monday – Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux">28mm Paratroopers</a>, but Flames of War is still an important game to me.</p>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785371460_b9715ee405_z.jpg' title='Muddy road in the Hürtgen Forest'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785371460_b9715ee405_z-150x150.jpg" class="attachment-thumbnail alignright wp-image-2878" alt="Muddy road in the Hürtgen Forest" title="Muddy road in the Hürtgen Forest" /></a>This game has inspired me to read deeper into certain campaigns and battles, specifically the fighting around Carentan after D-Day, the slaughter in the Hürtgen Forest, Market Garden and the allied offensive in Italy. Each reading is guided by the armies I own &#8211; US Paratroopers and <a href="http://www.farfaraway.org/blog/2009/08/08/panzer-lehr-gepanzerte-panzergrenadiers-painting-guide/" title="Panzer Lehr Gepanzerte Panzergrenadiers: Painting Guide">Gepanzerte PanzerGrenadiers</a> (Mechanized Infantry) &#8211; and the conflicts companies of these types fought in. In that sense the game really does influence my knowledge WWII.</p>
<p>I have little intention to expand my forces in the coming year or to buy any more books. I have the core rulebook and plenty of expansions. If I decided to only play Flames of War in the coming year (I&#8217;m not going to!) I think I&#8217;d have more than enough models and books to keep me going. That said, I may add a few discrete things, some Stuart tanks and some regular US infantry. I&#8217;ll probably use a <a href="http://www.forgedinbattle.com/">different company</a> for the models though, as the Battle Front models are pretty pricey.</p>
<p>I&#8217;ll probably play some campaign games over the coming year, but I suspect, like this year, I&#8217;ll only play a handful of games.</p>
<p>Owen</p>
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		<title>Flames of War: Novice Mistakes!</title>
		<link>http://www.farfaraway.org/blog/2011/08/30/flames-of-war-novice-mistakes/</link>
		<comments>http://www.farfaraway.org/blog/2011/08/30/flames-of-war-novice-mistakes/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 21:55:20 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[3rd Infantry Division]]></category>
		<category><![CDATA[Gepanzerte Panzergrenadiers]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2628</guid>
		<description><![CDATA[Peter and I played out a fun game of Flames of War this evening, but boy did we make a lot of mistakes. We played the Free for All mission, which is thankfully pretty straightforward. The game was set in Italy in October 1943, just north of the Volturno. Peter fielded a 3rd Infantry Division [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>Peter and I played out a fun game of Flames of War this evening, but boy did we make a lot of mistakes. We played the Free for All mission, which is thankfully pretty straightforward. The game was set in Italy in October 1943, just north of the Volturno. Peter fielded a 3rd Infantry Division force from the Dogs and Devils book with three infantry platoons, one of which was an assault platoon, a platoon of 105mm artillery, 8cm mortars and a platoon of Priests (armoured artillery). I went with a Gepanzerte Panzergrenadier army from Fortress Europe that comprised two mechanised infantry platoons, four Panzer IV Hs, two StuGs and a battery of Nebelwerfers.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/6097301491"><img class="flickr medium" title="3rd Infantry Division vs Gepanzert Panzergrenadiers" alt="3rd Infantry Division vs Gepanzert Panzergrenadiers" src="http://farm7.static.flickr.com/6189/6097301491_f759da0052.jpg" /></a></div>
					<br />
The first mistake we make was with the <strong>terrain</strong> &#8211; there wasn&#8217;t enough of it. This really encouraged a static battle as neither side was willing to slog across the battlefield. I managed to perform a mounted assault on the left flank, but that was only because I had the terrain to maneauvre around.</p>
<p>The next mistake we made was forgetting to <strong>dig in with the artillery</strong> on the first turn. As this the mission had the Mobile Battle rule they did little else on the first turn, so we should have gotten them dug in.</p>
<p>We made other silly mistakes. When my Panzers hit the Priests, as the Priests&#8217; armour couldn&#8217;t stop the shot we <strong>forgot to make the Firepower</strong> checks to determine if they were bailed out or destroyed. Instead we simply marked them as destroyed!</p>
<p>We took our time on the assault on the left, but forgot that <strong>defensive fire can pin a mounted assault</strong> as the platoon is mixed.</p>
<p>In the end my shooting routed Peter&#8217;s three artillery platoons and the infantry I assaulted quit the field (despite winning the assault). My assaulting platoon quit the field as it failed the Sole Survivor morale check. The game ended in a Victory Point win to me.</p>
<p>Next time we&#8217;ll play with fewer mistakes and with more terrain!</p>
<p>Owen</p>
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		<title>28mm US Paratroopers (Video)</title>
		<link>http://www.farfaraway.org/blog/2011/04/20/video-28mm-us-paratroopers/</link>
		<comments>http://www.farfaraway.org/blog/2011/04/20/video-28mm-us-paratroopers/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 23:05:26 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[28mm]]></category>
		<category><![CDATA[Bolt Action]]></category>
		<category><![CDATA[US Paratroopers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Warlord Games]]></category>
		<category><![CDATA[WWII]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2273</guid>
		<description><![CDATA[Paul and I are planning a mixed Flames of War and Nuts! Italian WWII campaign based around Solerno over the summer. These are the first of my 28mm Bolt Action paratroopers from Warlord Games. Owen Related posts: Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux Last week @docbungle suggested a good idea &#8211; [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>Paul and I are planning a mixed Flames of War and Nuts! Italian WWII campaign based around Solerno over the summer. These are the first of my 28mm Bolt Action paratroopers from Warlord Games.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/MIqKcsYdJ0o?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MIqKcsYdJ0o?version=3" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Owen </p>
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		<title>Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux</title>
		<link>http://www.farfaraway.org/blog/2011/03/21/miniature-monday-panzergrenadier-mortars-us-paratroopers-terrain-and-malifaux/</link>
		<comments>http://www.farfaraway.org/blog/2011/03/21/miniature-monday-panzergrenadier-mortars-us-paratroopers-terrain-and-malifaux/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 12:00:47 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Panzer Lehr]]></category>
		<category><![CDATA[US Paratroopers]]></category>

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		<description><![CDATA[Last week @docbungle suggested a good idea &#8211; namely, that wargamers/painters do a status update on a Monday of the hobby related things they did over the weekend and use the #miniaturemonday tag on twitter. Here&#8217;s my update for this weekend - I finished my Panzergrenadier Lehr Mortar platoon for Flames of War. I cleaned, [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>Last week <a href="https://twitter.com/#!/docbungle">@docbungle</a> suggested a good <a href="https://minimusingofabear.wordpress.com/2011/03/14/miniature-monday/">idea</a> &#8211; namely, that wargamers/painters do a status update on a Monday of the hobby related things they did over the weekend and use the #miniaturemonday tag on twitter. Here&#8217;s my update for this weekend -<br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5546500544_4016b24190_b.jpg' title='28mm US Paratroopers WIP'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5546500544_4016b24190_b-150x150.jpg" class="attachment-thumbnail alignright wp-image-3105" alt="28mm US Paratroopers WIP" title="28mm US Paratroopers WIP" /></a>
<ul>
<li>I finished my <a href="http://www.farfaraway.org/blog/2011/03/19/flames-of-war-panzergrenadier-lehr-mortar-platoon/">Panzergrenadier Lehr Mortar platoon</a> for Flames of War.</li>
<li>I cleaned, assembled and primed some 28mm Warlord Games US Paratroopers. I also started painting them (pictured right).</li>
<li>I attempted to build more 15mm Southern Italy style houses for a Flames of War campaign. One turned out okay, but I need to rethink how I&#8217;m assembling them. The last batch were made purely from DAS air drying modeling clay. For this lot I decided to use a foam structure and then try to &#8216;plaster&#8217; it. It looks fine, but was a messy process! I need to rethink what I&#8217;m doing there.</li>
<li>I started to reread the Malifaux. I&#8217;m skipping the (excellent) background stories and going straight to the rules. I hope to run a campaign for it later in the year.</li>
</ul>
<p>Pretty productive weekend!</p>
<p>Owen</p>
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</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; Panzergrenadier Lehr Mortar Platoon</title>
		<link>http://www.farfaraway.org/blog/2011/03/19/flames-of-war-panzergrenadier-lehr-mortar-platoon/</link>
		<comments>http://www.farfaraway.org/blog/2011/03/19/flames-of-war-panzergrenadier-lehr-mortar-platoon/#comments</comments>
		<pubDate>Sat, 19 Mar 2011 23:48:57 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

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		<description><![CDATA[I&#8217;ve been painting these guys over the last week. I used watered down Devlan Mud instead of the Army Painter Dark Shade dip for the quick shading. The results are about the same, so I might use it in future! I picked up Michael Wittmann&#8217;s Tiger tank, so it&#8217;ll be next on my painting table, [...]
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<li><a href='http://www.farfaraway.org/blog/2011/03/21/miniature-monday-panzergrenadier-mortars-us-paratroopers-terrain-and-malifaux/' rel='bookmark' title='Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux'>Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux</a> <small>Last week @docbungle suggested a good idea &#8211; namely, that...</small></li>
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<li><a href='http://www.farfaraway.org/blog/2011/05/29/ciaran-conlan/' rel='bookmark' title='Ciarán Conlan'>Ciarán Conlan</a> <small>In case I&#8217;m slow updating the site over the next...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/5541424784"><img class="flickr medium" title="IMG_0376" alt="IMG_0376" src="http://farm6.static.flickr.com/5014/5541424784_974d0ed4db.jpg" /></a></div>
					
<p>I&#8217;ve been painting these guys over the last week. I used watered down Devlan Mud instead of the Army Painter Dark Shade dip for the quick shading. The results are about the same, so I might use it in future! I picked up Michael Wittmann&#8217;s Tiger tank, so it&#8217;ll be next on my painting table, along with some 28mm WWII Paratroopers.</p>
<p>Owen </p>
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</ol></p>]]></content:encoded>
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		<title>Flames of War Terrain &#8211; Simple Italian Houses</title>
		<link>http://www.farfaraway.org/blog/2011/03/05/flames-of-war-terrain-simple-italian-houses/</link>
		<comments>http://www.farfaraway.org/blog/2011/03/05/flames-of-war-terrain-simple-italian-houses/#comments</comments>
		<pubDate>Sat, 05 Mar 2011 22:51:57 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Italy]]></category>
		<category><![CDATA[Terrain]]></category>
		<category><![CDATA[WWII]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2213</guid>
		<description><![CDATA[Here&#8217;s a quick video on making 15mm rural houses for southern Italy. I&#8217;m planning a Flames of War campaign based in the Italian campaign. Owen Related posts: 28mm US Paratroopers (Video) Paul and I are planning a mixed Flames of War... Miniature Monday &#8211; Panzergrenadier Mortars, US Paratroopers, Terrain and Malifaux Last week @docbungle suggested [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a quick video on making 15mm rural houses for southern Italy. I&#8217;m planning a Flames of War campaign based in the Italian campaign.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/e/rDkfXDoOMcU"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/e/rDkfXDoOMcU" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Owen</p>
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</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; Battle of Bloody Gulch (Game 2)</title>
		<link>http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/</link>
		<comments>http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 22:46:53 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Battle Report]]></category>
		<category><![CDATA[Photographs]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[On the 12th June 1944 (D-Day +6) the 101st Airborne took Carentan, a crucial objective that provided a linkup between Utah and Omaha beaches. They encountered only light resistance with the majority of the 6th Fallschirmjager Regiment having withdrawn due to a shortage of ammunition. This two-battle campaign describes the events of the following day, when the 501st, 502nd and 506th PIR encountered the German counter attacking force consisting of paratroopers and the 17th SS Panzergrenadier Division to the southwest of the city.
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</ol>]]></description>
			<content:encoded><![CDATA[<p>The paratroopers of the 6th Fallschirmjäger Division supported by armour from the 17th SS Panzerdivision counterattacked towards Carentan in the early hours of the 13th June 1944. The American paratroopers from the 101st Airborne did not have armour support immediately available to them and had to prevent the Germans from retaking this strategically vital town. Shermans from the 2nd Armoured Division were moving to assist, but initially the troops of the 501st, 502nd and 506th PIR would have to fend off the German advance alone.<br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397833988_7e4a8987db_b.jpg' title='IMG 0144'><img width="300" height="200" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397833988_7e4a8987db_b-300x200.jpg" class="attachment-medium aligncenter wp-image-3075" alt="IMG 0144" title="IMG 0144" /></a><br />
This post presents an after action report for Game 2 of this two game campaign. The background, campaign rules and the Game 1 after action report are available <a href="http://www.farfaraway.org/blog/2009/07/09/flames-of-war-battle-of-bloody-gulch/">here</a>.</p>
<p><strong>GAME 2: AFTER ACTION REPORT</strong><br />
Dog and Fox companies had successfully stalled the German advance as they strategically withdrew earlier. This gave Easy time to detach some Bazooka teams for form an ambuscade and prepare a PIR platoon in an ambushing position.<br />
<strong><em>SETUP</em></strong><br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831786_8ed5e39c2f_b.jpg' title='IMG 0133'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831786_8ed5e39c2f_b-150x150.jpg" class="attachment-thumbnail alignright wp-image-3076" alt="IMG 0133" title="IMG 0133" /></a> For game two the 4&#8242; x 6&#8242; board represented further along Route d&#8217;Auvers, closer to Carentan. The road ran lengthwise and was surrounded by hedgerows and fields. Much of the American force was either held in reserve, or was preparing an ambush. The forces that were deployed were dug in in prepared positions and were keeping their heads down. The Germans would enter from the south and attempt to seize key objectives before the American reserves could react. This game was set at about 1500pts with Paul playing an armour supported German Fallschirmjager force and me playing American paratroopers, with some Shermans in reserve.</p>
<p>The German force consisted of -</p>
<ul>
<li>Fallschirmjager Company HQ (2 SMG Teams) supported by 2 Panzerfausts and a Mortar Detachment</li>
<li>Fallschirmjager Platoon with three Rifle/MG squads and a HQ with Panzerfaust</li>
<li>Fallschirmjager Platoon with three Rifle/MG squads and a HQ with Panzerfaust</li>
<li>Fallschirmjager Mortar Platoon with four 10.5cm NbW35 and HQ</li>
<li>Panzergrenadier Platoon with three squads and a HQ with Panzerfaust</li>
<li>Panzer Platoon with five Panzer IVh tanks (including HQ)</li>
<li>Assault Gun Platoon with three StuG III G tanks (including HQ)</li>
</ul>
<p>A combination of elite troops supported by hard hitting and heavily armoured tanks. Given that all of the German force could deploy and did not rely on fickle reserves they presented quite a formidable challenge to the few American paratroopers that would actually start the game deployed on the battlefield.</p>
<p>My paratrooper force consisted of -</p>
<ul>
<li>PIR Company Command Carbine Team and 2iC Command Carbine Team with three HQ Bazooka Teams (detached as Ambuscade) and Sniper (held in Ambush)</li>
<li>PIR Platoon with three Squads (Cmd R/MG, 6x R/MG, 1x 60mm Mort, 1x Bazooka)</li>
<li>PIR Platoon with three Squads (Cmd R/MG, 6x R/MG, 1x 60mm Mort, 1x Bazooka) (in Reserve)</li>
<li>PIR Platoon with three Squads (Cmd R/MG, 6x R/MG, 1x 60mm Mort, 1x Bazooka) (held in Ambush)</li>
<li>PIR Mortar Platoon with two Sections (Cmd/Crb, 4x 81mm Mort, 1x Bazooka) (in Reserve)</li>
<li>PIR Field Artillery Battery with two Sections (Cmd/Crb, Staff, Obs/Crb, 4x 75mm PH)</li>
<li>Medium Tank Platoon with four Sherman Tanks (2nd Armoured Division) (in Reserve)</li>
</ul>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831374_4b87444209_b.jpg' title='IMG 0131'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831374_4b87444209_b-150x150.jpg" class="attachment-thumbnail alignleft wp-image-3077" alt="IMG 0131" title="IMG 0131" /></a><br />
The Germans deployed towards the southern end of the road with the Panzers on the (American) right flank and the StuGs on the left. Each was supported by a platoon of Fallschirmjager. Paul detached several Panzerfausts into an infantry-based tank hunting platoon and deployed them in the middle beside the mortar platoon.</p>
<p>The Americans were mostly in reserve or held in ambush. Only a single PIR platoon and the Howitzers were visible on the battlefield. The PIR platoon was on the left flank with the artillery behind them. <a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397231995_723bbd53ec_b.jpg' title='IMG 0132'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397231995_723bbd53ec_b-150x150.jpg" class="attachment-thumbnail alignright wp-image-3078" alt="IMG 0132" title="IMG 0132" /></a> The infantry held one of the two objectives, with the other further back in their deployment area (I had plans that my ambushing PIR platoon and reserves that came on would protect it). With most of my army off the battlefield I felt seriously undermanned. All I could hope for was that my reserves would arrive early and the Bazooka ambuscade could stall some of the German armour.</p>
<p><strong><em>THE BATTLE</em></strong><br />
I videoed the game took loads of photos. Here&#8217;s a turn-by-turn video combining the footage and photos -</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/j0lR-dUnWEQ?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong><em>AFTERMATH</em></strong><br />
The American paratroopers looked to be in real trouble for most of the battle. Their artillery and tanks were mostly ineffective against the German armour. The ambuscade bailed out two Panzers, but that platoon soon got moving. Paul&#8217;s decision to mount the Fallschirmjager on the tanks proved costly. He lost a platoon before they could even get into the battle on the left flank. The StuGs more than made up for this loss as they nearly rolled the whole flank.</p>
<p>The timely arrival of all of my reserves helped me to plan the battle. The Shermans were intended to repel the Panzers and looked like they ere doing a terrible job of it until the last turn. With three active tanks (one was bailed-out) I scored three hits, bailing one Panzer and destroying two. This was the turning point as the other platoons went on the offensive. The PIR that had appeared in ambush assaulted the second Fallschirmjager platoon and another assaulted the ad-hoc Panzerfaust platoon. This was enough for the German morale to be tested and again Paul&#8217;s dice failed him.</p>
<p>It was a fun game, but I think had Paul been more aggressive with his armour he could have overwhelmed my forces as the reserves were still arriving. </p>
<p><strong><em>ALL PHOTOGRAPHS</em></strong><br />

<a href='http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/img-0144/' title='IMG 0144'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397833988_7e4a8987db_b-150x150.jpg" class="attachment-thumbnail" alt="IMG 0144" title="IMG 0144" /></a>
<a href='http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/img-0133/' title='IMG 0133'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831786_8ed5e39c2f_b-150x150.jpg" class="attachment-thumbnail" alt="IMG 0133" title="IMG 0133" /></a>
<a href='http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/img-0131/' title='IMG 0131'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397831374_4b87444209_b-150x150.jpg" class="attachment-thumbnail" alt="IMG 0131" title="IMG 0131" /></a>
<a href='http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/img-0132/' title='IMG 0132'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/5397231995_723bbd53ec_b-150x150.jpg" class="attachment-thumbnail" alt="IMG 0132" title="IMG 0132" /></a>
</p>
<p>Standard disclaimer – I am not a historian and I do not claim that everything written in this article is factually accurate, although I strove to ensure that it is. The battle report is fictitious and does not represent the events of the 13th June 1944.</p>
<p>Owen</p>
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</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>111 posts in 2010</title>
		<link>http://www.farfaraway.org/blog/2011/01/02/111-posts-in-2010/</link>
		<comments>http://www.farfaraway.org/blog/2011/01/02/111-posts-in-2010/#comments</comments>
		<pubDate>Sun, 02 Jan 2011 22:34:42 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Hordes]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Warmachine]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=2086</guid>
		<description><![CDATA[I guess the title says it all! That&#8217;s a lot of bloggery&#8230; in one year - I started the year with posts about my MkII project, the Privateers. This was an interesting painting project as I&#8217;d acquired the start of the army from Ugo, the best painter in our club. I wanted to emulate his [...]
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<li><a href='http://www.farfaraway.org/blog/2012/01/01/98-posts-in-2011/' rel='bookmark' title='98 Posts in 2011!'>98 Posts in 2011!</a> <small>Happy New Year everyone. I hope 2012 brings you joy...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/08/27/wargames-audit-warmachine-and-hordes/' rel='bookmark' title='Wargames Audit: Warmachine and Hordes'>Wargames Audit: Warmachine and Hordes</a> <small>Audit. A word that strikes fear into managers everywhere. If...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/02/04/the-orgoth-legacy-campaign-progress/' rel='bookmark' title='The Orgoth Legacy &#8211; Campaign Progress'>The Orgoth Legacy &#8211; Campaign Progress</a> <small>This year is turning into the year of the campaign!...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I guess the title says it all! That&#8217;s a lot of <a href="http://www.farfaraway.org/blog/2010/">bloggery</a>&#8230; in one year -</p>
<ul>
<li>I started the year with posts about my MkII project, the <a href="http://www.farfaraway.org/blog/tag/privateers/">Privateers</a>. This was an interesting painting project as I&#8217;d acquired the start of the army from Ugo, the best painter in our club. I wanted to emulate his style, so it was a bit of a learning curve. I think it worked out pretty well &#8230;<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4763900489"><img class="flickr medium" title="IMG_7788" alt="IMG_7788" src="http://farm5.static.flickr.com/4094/4763900489_0b5779c650.jpg" /></a></div>
					
</li>
<li>Next up I tried to learn to play Hordes (<a href="http://www.farfaraway.org/blog/2010/01/29/learning-to-play-hordes-part-1/">Part 1</a>, <a href="http://www.farfaraway.org/blog/2010/02/02/learning-to-play-hordes-part-2/">Part 2</a>, <a href="http://www.farfaraway.org/blog/2010/02/03/learning-to-play-hordes-part-3-battle-report/">Part 3</a> and <a href="http://www.farfaraway.org/blog/2010/02/12/learning-to-play-hordes-part-4-mini-battle-report/">Part 4</a>). This is still an ongoing project!</li>
<li>I wrote an attrition-based campaign system for Warmachine and Hordes called <a href="http://www.farfaraway.org/blog/tag/annihilation/">ANNIHILATION</a>. This proved to be a lot of fun and puts a strategic element into every game. Here&#8217;s a link to the final set of <a href="http://www.farfaraway.org/blog/2010/04/28/annihilation-campaign-system-v1-1-2/">rules</a>.</li>
<li>I had fun converting my own character &#8216;jacks too having created alternative versions of <a href="http://www.farfaraway.org/blog/tag/deathjack/">Deathjack</a> and <a href="http://www.farfaraway.org/blog/tag/beast-09/">Beast-09</a>.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4673103980"><img class="flickr medium" title="IMG_7639" alt="IMG_7639" src="http://farm5.static.flickr.com/4072/4673103980_b1f6b3407b.jpg" /></a></div>
					</li>
<li>This year also brought my first foray into <a href="http://www.farfaraway.org/blog/tag/malifaux/">Malifaux</a>. I&#8217;ve only had a few games of it, but it&#8217;s fun. The miniatures are lovely to paint too.
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/QVnO5qqVBzc?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QVnO5qqVBzc?fs=1" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
</li>
<li>There have also been a few Flames of War posts, but not nearly as many as I&#8217;d have liked.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4623435129"><img class="flickr medium" title="IMG_7369" alt="IMG_7369" src="http://farm5.static.flickr.com/4069/4623435129_cf3da867aa.jpg" /></a></div>
					
</li>
<li>I became a Press Ganger, but haven&#8217;t had much time to dedicate to it, though I did write a couple of introductory articles (Warmachine Beginners Battle Report <a href="http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-1/">Part 1</a> and <a href="http://www.farfaraway.org/blog/2010/07/16/battle-report-for-warmachine-beginners-part-2/">Part 2</a>). Hopefully more in 2011&#8230;<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4764451327"><img class="flickr medium" title="Press Ganger" alt="Press Ganger" src="http://farm5.static.flickr.com/4079/4764451327_c6ba7ecb65.jpg" /></a></div>
					
</li>
<li>I started a Circle Orboros proxy force, but have only painted a few beasts so far. The <a href="http://www.farfaraway.org/blog/2010/08/05/proxying-the-pureblood-warpwolf/">Pureblood proxy</a> is my favourite so far. Again, something I want to progress this year.</li>
<li>The <a href="http://www.farfaraway.org/blog/tag/scourge-bringer/">Scourge Bringer campaign</a> in Orlando was one of the gaming highlights of 2010 for me. I met up with Clay and Dan in mind November and we had a fun day of Warmachine and Hordes. I was so much fun that it has spawned a campaign series that I hope to continue through this year.</li>
<li>To round out 2010 I started updating my Legion of Everblight forces.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/5297804235"><img class="flickr medium" title="Strider Deathstalker" alt="Strider Deathstalker" src="http://farm6.static.flickr.com/5248/5297804235_d306d2fb7d.jpg" /></a></div>
					
</li>
<li>On top of all that there was a smattering of battle reports and hobbying articles.</li>
</ul>
<p>Thanks for reading in 2010. Let me know what you&#8217;d like to see from farfaraway.org in 2011.</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2011/08/27/wargames-audit-warmachine-and-hordes/' rel='bookmark' title='Wargames Audit: Warmachine and Hordes'>Wargames Audit: Warmachine and Hordes</a> <small>Audit. A word that strikes fear into managers everywhere. If...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; Gepanzerte Panzergrenadiers, Nebelwerfers and StuG Gs</title>
		<link>http://www.farfaraway.org/blog/2010/05/27/flames-of-war-gepanzerte-panzergrenadiers-nebelwerfers-and-stug-gs/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/27/flames-of-war-gepanzerte-panzergrenadiers-nebelwerfers-and-stug-gs/#comments</comments>
		<pubDate>Thu, 27 May 2010 17:00:22 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Panzer Lehr]]></category>

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		<description><![CDATA[If you&#8217;re not familiar with the German army from WWII that title probably makes no sense (unless you speak German)! I&#8217;ll explain what&#8217;s what as I go. With the addition of these platoons my German army is starting to get quite large. I can now field a full company of Gepanzerte Panzergrenadiers (armoured, mounted grenadiers)! [...]
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<li><a href='http://www.farfaraway.org/blog/2009/07/06/flames-of-war-mini-campaign-photographs/' rel='bookmark' title='Flames of War &#8211; Mini Campaign &#8211; Photographs'>Flames of War &#8211; Mini Campaign &#8211; Photographs</a> <small>[Overview | Game 1 | Game 2 | Game 3...</small></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re not familiar with the German army from WWII that title probably makes no sense (unless you speak German)! I&#8217;ll explain what&#8217;s what as I go.</p>
<p>With the addition of these platoons my German army is starting to get quite large. I can now field a full company of Gepanzerte Panzergrenadiers (armoured, mounted grenadiers)! These Panzergrenadiers are transported to battle by their (lightly) armoured and MG armed 250s. I&#8217;ve written a <a href="http://www.farfaraway.org/blog/2009/08/08/panzer-lehr-gepanzerte-panzergrenadiers-painting-guide/">painting guide</a> for these before, so I won&#8217;t bore you by repeating it here.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4623434171"><img class="flickr medium" title="IMG_7365" alt="IMG_7365" src="http://farm5.static.flickr.com/4023/4623434171_33ccc84c3b.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4623435129"><img class="flickr medium" title="IMG_7369" alt="IMG_7369" src="http://farm5.static.flickr.com/4069/4623435129_cf3da867aa.jpg" /></a></div>
					<br />
I&#8217;ve also added three more Nebelwerfers (rocket launchers) to the three I already have. These Nebelwerfers, literally translated as Fog Thrower for the amount of smoke they produced upon firing, are 15cm rocket launchers.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4624038248"><img class="flickr medium" title="IMG_7363" alt="IMG_7363" src="http://farm4.static.flickr.com/3335/4624038248_30585bfa0f.jpg" /></a></div>
					<br />
Last up, two StuG Gs (assault guns) from the <em>Open Fire!</em> boxed set. The Sturmgeschütz III was Germany&#8217;s most produced armoured fighting vehicle in WWII. The G variant was armed with an MG as well as a pretty impressive 7.5cm gun.<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4624038970"><img class="flickr medium" title="IMG_7366" alt="IMG_7366" src="http://farm5.static.flickr.com/4012/4624038970_b75f03b500.jpg" /></a></div>
					<br />
I&#8217;ve a platoon of heavy mortars to do next and then some artillery pieces. I think that&#8217;ll round out the army nicely.</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2009/07/06/flames-of-war-mini-campaign-photographs/' rel='bookmark' title='Flames of War &#8211; Mini Campaign &#8211; Photographs'>Flames of War &#8211; Mini Campaign &#8211; Photographs</a> <small>[Overview | Game 1 | Game 2 | Game 3...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; More Objective Markers</title>
		<link>http://www.farfaraway.org/blog/2010/05/24/flames-of-war-more-objective-markers/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/24/flames-of-war-more-objective-markers/#comments</comments>
		<pubDate>Mon, 24 May 2010 17:00:27 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>

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		<description><![CDATA[I wrote a post a while ago on my first batch of objective markers. Recently I painted up two more - Owen Related posts: Flames of War &#8211; Objective Markers One of the great things about Flames of War is... Flames of War &#8211; Irish Guards Sherman Tanks I&#8217;ve been interested in Operation Market Garden [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>I wrote a post a while ago on my first batch of <a href="http://www.farfaraway.org/blog/2009/08/27/flames-of-war-objective-markers/">objective markers</a>. Recently I painted up two more -<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4623435857"><img class="flickr medium" title="IMG_7373" alt="IMG_7373" src="http://farm4.static.flickr.com/3308/4623435857_a475e6041c.jpg" /></a></div>
					<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4624039972"><img class="flickr medium" title="IMG_7371" alt="IMG_7371" src="http://farm5.static.flickr.com/4039/4624039972_edfa89dfd1.jpg" /></a></div>
					<br />
Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2011/10/03/flames-of-war-hoch-und-deutschmeister-reichsgrenadierkompaie/' rel='bookmark' title='Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie'>Flames of War &#8211; &#8216;Hoch und Deutschmeister&#8217; Reichsgrenadierkompanie</a> <small>The year of the campaign continues. Peter and I have...</small></li>
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		<item>
		<title>Flames of War &#8211; Irish Guards Sherman Tanks</title>
		<link>http://www.farfaraway.org/blog/2010/05/20/flames-of-war-irish-guards-sherman-tanks/</link>
		<comments>http://www.farfaraway.org/blog/2010/05/20/flames-of-war-irish-guards-sherman-tanks/#comments</comments>
		<pubDate>Thu, 20 May 2010 17:00:48 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
				<category><![CDATA[Flames of War]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Irish Guards]]></category>
		<category><![CDATA[Market Garden]]></category>
		<category><![CDATA[Painting Guide]]></category>
		<category><![CDATA[US Paratroopers]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=1496</guid>
		<description><![CDATA[I&#8217;ve been interested in Operation Market Garden for a long time and the release of Hell&#8217;s Highway and A Bridge Too Far gave me a push to paint up some more Sherman tanks to support my US Paratroopers. Saying the tanks are painted as Irish Guards is a bit of an untruth. I&#8217;ve not painted [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4624037496"><img class="flickr medium" title="IMG_7359" alt="IMG_7359" src="http://farm4.static.flickr.com/3400/4624037496_7dd012f63f.jpg" /></a></div>
					<br />
I&#8217;ve been interested in Operation Market Garden for a long time and the release of Hell&#8217;s Highway and A Bridge Too Far gave me a push to paint up some more Sherman tanks to support my US Paratroopers. Saying the tanks are painted as Irish Guards is a bit of an untruth. I&#8217;ve not painted on Guards or squadron markings as I&#8217;ll probably reuse the tanks in different situations.</p>
<p>Anyway, they&#8217;re very easy to paint &#8211; I sprayed them with <em>Army Painter Green</em>, base coated them in <em>Vallejo Russian Uniform</em>, highlighted with a small amount of <em>Bleached Bone</em> added, painted the tracks with <em>Boltgun Metal</em>, and then picked out the other details with browns and beiges. I used <em>Army Painters Dark Shade</em> as a paint on dip, applied the decals and then sprayed them with the <em>Army Painter Matt Varnish</em> spray. That sounds like a lot of work, but when you&#8217;re painting 6 tanks at once you fly through the steps. Here&#8217;s a close up &#8211;<br />
						<div class="flickr-gallery image none"><a href="http://www.flickr.com/photos/oconlan/4624037880"><img class="flickr medium" title="IMG_7361" alt="IMG_7361" src="http://farm4.static.flickr.com/3368/4624037880_52e2b0508a.jpg" /></a></div>
					<br />
I&#8217;ll consider weathering them at some stage, but will probably wait until I have a larger force. Between them, my older Shermans and some US Paratroopers I can field a small Irish Guards army. My intention is probably to us a Paratrooper army with Guards support.</p>
<p>I&#8217;ve also been adding to my Late War German army. More on that later.</p>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2009/08/27/flames-of-war-objective-markers/' rel='bookmark' title='Flames of War &#8211; Objective Markers'>Flames of War &#8211; Objective Markers</a> <small>One of the great things about Flames of War is...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Flames of War &#8211; Forest Fighting Rules</title>
		<link>http://www.farfaraway.org/blog/2009/10/27/flames-of-war-forest-fighting-rules/</link>
		<comments>http://www.farfaraway.org/blog/2009/10/27/flames-of-war-forest-fighting-rules/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 19:47:50 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
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		<category><![CDATA[Rules]]></category>

		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=623</guid>
		<description><![CDATA[The following rules have been developed to allow Flames of War players to run battles on heavily forested battlefields. I plan to use them in my Battle of Hürtgen Forest Campaign. I have compiled these from an excellent thread on the Flames of War forum and I thank all the useful contributions made by the [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4050942508_1606d7a1cf.jpg' title='Hürtgen Forest'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4050942508_1606d7a1cf-150x150.jpg" class="attachment-thumbnail alignleft wp-image-2938" alt="Hürtgen Forest" title="Hürtgen Forest" /></a>The following rules have been developed to allow Flames of War players to run battles on heavily forested battlefields. I plan to use them in my <a href="http://www.farfaraway.org/blog/2009/10/23/flames-of-war-the-battle-of-hurtgen-forest-background/">Battle of Hürtgen Forest Campaign</a>. I have compiled these from an excellent thread on the Flames of War forum and I thank all the useful contributions made by the forum members. The following article gives a brief overview of the terrain encountered whilst fighting in predominantly forested areas, the rules associated with that terrain, including artillery fire in forests, and then the rules for fighting a battle were one force acts as a defender and another as attacker. Whilst not designed with the Pacific Theatre in mind these rules may also be used to represent fighting in dense Jungles. </p>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4050441894_a1c2d3bfee.jpg' title='Forest Terrain Example'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4050441894_a1c2d3bfee-150x150.jpg" class="attachment-thumbnail alignright wp-image-2939" alt="Forest Terrain Example" title="Forest Terrain Example" /></a> The image right represents a very simplified view of a heavily forested battlefield. It has a track running through the centre of the forest and a fire break running through one part of the forest. Forest Verge and Deep Forest are represented by the lighter and darker green respectively. </p>
<p>The following rules assume that the majority (75%+) of the battlefield is covered in forest of varying density. The remainder of the battlefield is made up of fire breaks (man made clearings to prevent the spread of fire), tracks (mud tracks used for moving through the forest), streams and small clearings.</p>
<p>The forest is the most important feature and is made up of two different types of wooded area &#8211; deep forest and forest verge. The verge is very dense as natural sunlight can penetrate to the forest floor allowing many species of plants to grow. The deep forest has less ground cover than the verge, but the almost impenetrable canopy allows very little light to reach the forest floor causing highly variable visibility.</p>
<p>The tracks and fire breaks through the forest are highly dangerous areas to be in. The will usually be heavily rutted, either muddy or covered in felled trees/fresh growth, and quite difficult to navigate. The coordinates of critical points may also be known to artillery covering the area. Streams will attract a lot of vegetation and will be also very difficult to cross.</p>
<p><strong>TERRAIN RULES</strong></p>
<ul>
<strong><em>Deep Forest</em></strong> The deep forest presents a challenge to all troop types. It&#8217;s variable light and varying density means that even within a small area the fighting conditions vary wildly. It is treated as Difficult Going (i.e. Bog Down on a roll of a 1) for fully tracked vehicles, who must re-roll successful Bogged Down tests to free the vehicle (to represent that getting stuck in a forest is difficult to get out of). Deep Forest is Impassable to other vehicles. Additionally, Deep forest has rules that are very similar to the Night Fighting rules (P.154).  All Night Fighting rules are observed in deep forest with the Night Visibility table changed to -</p>
<table>
<tr>
<th colspan="2">DEEP FOREST VISIBILITY</th>
</tr>
<tr>
<td>1</td>
<td>4&#8243;/10cm</td>
</tr>
<tr>
<td>2</td>
<td>6&#8243;/10cm</td>
</tr>
<tr>
<td>3</td>
<td>8&#8243;/10cm</td>
</tr>
<tr>
<td>4</td>
<td>10&#8243;/10cm</td>
</tr>
<tr>
<td>5</td>
<td>12&#8243;/10cm</td>
</tr>
<tr>
<td>6</td>
<td>16&#8243;/10cm</td>
</tr>
</table>
<p><strong><em>Forest Verge</em></strong> The verge is treated like Forest terrain as described in the Flames of War Rulebook with the following modifications. Visibility is limited to 4&#8243; in and out of the Forest Verge. It is also treated as Very Difficult Going (i.e. Skill Test to avoid Bogging Down) for fully tracked vehicles. As with the Deep Forest, once Bogged Down it is hard to get going again, so successful Bogged Down tests to free the vehicle must be re-rolled. Forest Verge is Impassable to other vehicles. Additionally, Infantry and Man-packed Guns treat the Forest Verge as Difficult Going.  If they fail the test (on the roll of a 1), they do not become Bogged Down, but stop immediately or just before they enter the verge. This represents them being unable to find a way through the dense foliage.</p>
<p><strong><em>Forest Tracks</em></strong> Tracks through a forest tend to be heavily rutted from overuse. They count as Difficult Going for fully tracked and half-tracked vehicles. It counts as Very Difficult Going for all other vehicles, but they are able to enter it if desired.</p>
<p><strong><em>Fire Breaks</em></strong> Fire breaks follow the same movement rules as Forest Tracks, but also provide Concealment to Infantry and Man-packed Guns (even if they moved).</p>
<p><strong><em>Forest Streams</em></strong> Forest Streams count as Very Difficult Going for full tracked vehicles and Impassable for all other vehicles. As with the Forest Verge, once Bogged Down it is hard to get going again, so successful Bogged Down tests to free the vehicle must be re-rolled. Additionally, Infantry and Man-packed Guns treat the crossing of a Forest Stream as Difficult Going. If they fail the test (on the roll of a 1), they do not become Bogged Down, but stop immediately and do not cross the river. This represents them being unable to find a safe way across.</ul>
<p><strong>FOREST ARTILLERY RULES</strong></p>
<ul><strong>Tree bursts</strong>, were the artillery round is timed to detonate above the ground thus causing thousands of tree splinters to shower their target, are a significant danger when fighting in forested areas. In order to represent this all unarmoured targets (including Infantry, Guns, Unarmoured Vehicles, etc.) subtract 1 from their save roll when hit by a Bombardment in either Deep Forest or Forest Verge terrain. This only applies if the target is not Dug In (P.81).</p>
<p>Additionally, any <strong>Observer Team</strong> spotting for an artillery platoon may do so to any enemy team within 16&#8243;, even within the forest. However, if they do not have line of sight to that enemy (either because of the variable visibility of the Deep Forest or the limited visibility of the Forest Verge) there is an additional +1 modifier to range in. This represents them speculatively calling in artillery bombardments based on the slightest movement or sound.</p>
<p>There are more scenario specific rules for artillery fire coming from troops defending a forest below.
</ul>
<p><strong>DEFENDING IN A FOREST</strong></p>
<ul>
It is assumed that defenders in a forest have had sufficient time to calculate the coordinates of crucial areas in the forest and clear a field of fire for their weapons. In order to represent <strong>Clear Field of Fire</strong> this Mortar and Gun teams may fire bombardments even if within Deep Forest or Forest Verge. However, any enemy within 8&#8243; of them may see them clearly regardless of the Deep Forest Visibility or limited visibility in Forest Verge. However, any artillery platoon may also be deployed &#8216;Across the Volga&#8217; (P.225 of the Flames Of War rulebook).</p>
<p>Additionally, the defending force may add up to four <strong>Pre-ranged Markers</strong> to their army list. These cost 15, 25 or 40 points for (predominantly) Conscript, Trained and Veteran forces respectively. Each pre-ranged marker must be placed on the battlefield during the defenders deployment. These markers may not be placed within Deep Forest or Forest Verge terrain. During the game a defending artillery platoon may bombard any one marker providing any platoon commander unit (from any platoon) can draw line of sight to it. No artillery platoon may use the All Guns Repeat! rule to repeat the bombardment on a marker and must Range In again in subsequent turns if they wish to hit the same marker again (provided there is still a friendly platoon commander unit with line of sight).
</ul>
<p><strong>ATTACKING AN ENEMY IN A FOREST</strong></p>
<ul>
Attacking a defended forest is a challenging prospect. There are no additional rules that benefit attackers explicitly, but adjusting the relative ratings of the different forces and altering the army sizes (in the attackers favour) may help offset the defender&#8217;s bonuses. Also, any attacker artillery platoon may be deployed ‘Across the Volga’ (P.225), but again to reflect the difficulty of targeting an enemy in forests they suffer an additional +1 modifier to the Ranging In roll when try to hit a target in either Deep Forest or Forest Verge terrain. </ul>
<p>Owen</p>
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<li><a href='http://www.farfaraway.org/blog/2009/10/23/flames-of-war-the-battle-of-hurtgen-forest-background/' rel='bookmark' title='Flames of War &#8211; The Battle of Hürtgen Forest (Background)'>Flames of War &#8211; The Battle of Hürtgen Forest (Background)</a> <small>In this article I briefly discuss the background to the...</small></li>
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		<title>Flames of War &#8211; The Battle of Hürtgen Forest (Background)</title>
		<link>http://www.farfaraway.org/blog/2009/10/23/flames-of-war-the-battle-of-hurtgen-forest-background/</link>
		<comments>http://www.farfaraway.org/blog/2009/10/23/flames-of-war-the-battle-of-hurtgen-forest-background/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 11:00:40 +0000</pubDate>
		<dc:creator>Owen</dc:creator>
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		<guid isPermaLink="false">http://www.farfaraway.org/blog/?p=256</guid>
		<description><![CDATA[In this article I briefly discuss the background to the Battle of Hürtgen Forest and present it as a setting for a Flames of War campaign.
Related posts:<ol>
<li><a href='http://www.farfaraway.org/blog/2009/10/27/flames-of-war-forest-fighting-rules/' rel='bookmark' title='Flames of War &#8211; Forest Fighting Rules'>Flames of War &#8211; Forest Fighting Rules</a> <small>The following rules have been developed to allow Flames of...</small></li>
<li><a href='http://www.farfaraway.org/blog/2011/01/30/flames-of-war-battle-of-bloody-gulch-game-2/' rel='bookmark' title='Flames of War &#8211; Battle of Bloody Gulch (Game 2)'>Flames of War &#8211; Battle of Bloody Gulch (Game 2)</a> <small>On the 12th June 1944 (D-Day +6) the 101st Airborne...</small></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p>In this article I briefly discuss the background to the Battle of Hürtgen Forest and present it as a setting for a Flames of War campaign.<br />
<div id="attachment_2877" class="wp-caption aligncenter" style="width: 432px"><a href="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785352578_dfed5586ff.jpg"><img src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785352578_dfed5586ff.jpg" alt="Hürtgen Forest (517th PRCT)" title="Hürtgen Forest (517th PRCT)" width="422" height="326" class="size-full wp-image-2877" /></a><p class="wp-caption-text">Hürtgen Forest (517th PRCT)</p></div><br />
<strong><em>OVERVIEW</em></strong><br />
The Hürtgen Forest (Hürtgenwald in German) saw some of the bloodiest and most horrific fighting on the western front in WWII. It comprises a dense coniferous forest of about 150km&sup2; to the southeast of Aachen. It is a &#8220;seemingly impenetrable mass, a vast, undulating, blackish­green ocean stretching as far as the eye can see.&#8221; [<a href="#1">1</a>].  The German villages of Berstein, Hürtgen, Kleinhau, Schmidt and Simmerath, along with several others, lie within the forest boundaries and the area was seen by the Allies as necessary to clear in order to advance towards the Roer and Rhine rivers. The German West Wall (also know as the <a href="http://en.wikipedia.org/wiki/Siegfried_Line">Siegfried Line</a>), which was a series of fortified defensive positions, ran through the centre of the forest. Initial attempts to move through the forest began in September 1944 and were met with fierce resistance. Many American divisions were chewed up by the &#8216;Bloody Forest&#8217; as they ran into extremely well organised defences comprising a chain of bunkers, razor wire and mine fields hidden in the dense and dark forest and covered by several inches of pine needles and then later snow.</p>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785371460_b9715ee405_z.jpg' title='Muddy road in the Hürtgen Forest'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3785371460_b9715ee405_z-150x150.jpg" class="attachment-thumbnail alignright wp-image-2878" alt="Muddy road in the Hürtgen Forest" title="Muddy road in the Hürtgen Forest" /></a>The Americans had greater numbers, more armour, better mobility and almost total air superiority [<a href="#2">2</a>] than the German defenders, but all of these advantages were negated by the impenetrable forest. The infantry were channelled into MG covered and mortar zeroed fire breaks as moving through the steep gradient forest was impossible at times; the tanks and half-tracks were restricted to the few tracks that existed and quickly became bogged down or fell victim to the Panzerfausts; and the P47s could not spot the enemy through the fog and canopy of trees. All of these elements coupled with the well trained and organised defenders gave the forest a formidable reputation amongst the Allied troops. The early battles did not go well for the Americans [<a href="#5">5</a>].</p>
<p><a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3784929627_3672f001d4.jpg' title='Urft Dam'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/3784929627_3672f001d4-150x150.jpg" class="attachment-thumbnail alignleft wp-image-2879" alt="Urft Dam" title="Urft Dam" /></a>The strategic importance of the area only became apparent to the Allies after they were already embroiled in this most difficult of fights. Several dams, the largest of which is the Schwammenauel Dam, lay within the forest. The German forces sought to retain control these dams as, if necessary, they could take the extreme measure of opening them. This would flood the area downstream swamping any advancing Allied forces and severely hampering their movement towards the Rhine. The Ardennes Offensive (The Battle of the Bulge) in December 1944 severely delayed the taking of the Hürtgen Forest and it wasn&#8217;t until late February of 1945, just prior to the Rhine Crossings that it was under Allied control.</p>
<p><strong><em>CAMPAIGN BACKGROUND</em></strong><br />
<a href='http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4035942704_7bd4cbefaa_m.jpg' title='517th PRCT Badge'><img width="150" height="150" src="http://www.farfaraway.org/blog/wp-content/uploads/2012/01/4035942704_7bd4cbefaa_m-150x150.jpg" class="attachment-thumbnail alignright wp-image-2880" alt="517th PRCT Badge" title="517th PRCT Badge" /></a>This Flames of War campaign is set on the 5-7 February 1945 just southeast of the village of Bergstein. Operation GRENADE, Montegomery&#8217;s 21st Army&#8217;s push across the Rhine, was about to kick off and it was imperative that the Schwammenauel Dam was secured in order to prevent the area downstream being flooded.</p>
<p>After dark on the 5th February the 2nd and 3rd Battalions of the 517th Parachute Regimental Combat Team were tasked with advancing towards the dam from the direction of Bergstein [<a href="#4">4</a>]. Almost immediately they found them selves in a bad situation. They were in the middle of an artillery zeroed minefield trying to advance towards an enemy they couldn&#8217;t see. The attack was abandoned and the following the morning the Engineers from the 596th began clearing the minefields. They were under almost continuous fire for 36 hours, but somehow managed to clear a path through the minefields. On the 7th February, with diversionary attacks mounted by other American forces in the area the 517th resumed their attack. </p>
<p>The Flames of War campaign I am writing (and will hopefully post soon) represents the difficult conditions (dense forest, no air cover, heavily fortified enemy, minefield, concertina wire, etc.) these men fought under in trying to secure dams in the Hürtgen Forest.</p>
<p><strong><em>REFERENCES</em></strong></p>
<ol>
<li><a name="1"></a>MacDonald, C., B., <em>The Siegfried Line Campaign</em>, Center of Military History, United States Army, p323, 1990. (<a href="http://www.history.army.mil/books/wwii/Siegfried/Siegfried%20Line/siegfried-fm.htm">Available Online</a>)</li>
<li><a name="2"></a><em>The Battle of  Hürtgen Forest</em>, Wikipedia. (<a href="http://en.wikipedia.org/wiki/Battle_of_H%C3%BCrtgen_Forest">Available Online</a>)
<li><a name="3"></a>Gavin, J., M., <em>Bloody Huertgen: The Battle The Should Never Have Been Fought</em>, American Heritage, December 1979,<br />
Volume 31/Number 1, pp32-44, 1979. (<a href="http://hurtgen1944.homestead.com/AmericanHeritageStory.html">Available Online</a>)</li>
<li><a name="4"></a>Archer, C., L., <em>Paratroopers&#8217; Odyssey &#8211; A History of the 517th Parachute Combat Team</em>, Chapter VII: Nightmare and Dawn, 1985. (<a href="http://www.517prct.org/documents/odyssey/odyssey_history.htm">Available Online</a>)</li>
<li><a name="5"></a><em>Wargaming Hürtgen Forest</em> (<a href="http://warandgame.wordpress.com/2008/05/26/wargaming-hurtgen-forest/">Available Online</a>)</li>
</ol>
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