Patterns (An Inquisitor/Warhammer 40,000 Campaign): Genestealer Cult Warband

In preparation for our Inquisitor/Warhammer 40,000 campaign I need to compose a small Genestealer Cult warband for Inquisitor. We could of course play the opening game of the campaign using the SW:A rules, but Phil and I really want to play Inquisitor. I think my warband will have 5-6 members, including the Magus leading them. It will include one Purestrain Genestealer. Thankfully there was an article on the Specialist Games website a long time ago with rules for them.

I’d also like a couple of 1st/2nd generation Hybrids. I’m going to build these using the Alien Generator rules, also from the Specialist Games site.


Genestealer Hybrid (1st/2nd Generation)

I’m going to use the Dogged Tracker statline from the following:

Special Abilities: Ambidextrous, Nerves of Steel

Alien Abilities: Multiple arms – Hybrids have three arms, Chitinous Hide, Beweaponed extremities (one front arm), Razor-sharp claws.

Weapons/Equipment: Autopistol (2 clips of ammunition), 1-2 Knives


I’d also like a couple of 3rd/4th Generation Hybrids…


Genestealer Hybrid (3rd/4th Generation)

I’m going to use the Rookie statline from the following:

Special Abilities: Nerves of Steel

Alien Abilities: None, they are essentially human in appearance.

Weapons/Equipment: Autopistol (2 clips of ammunition), Frag Grenade (1), Knife


I may need to think about the telepathic link that the Genestealers seem to have, but that might be a trait of the Magus, but as I’ll need to put more thought into his profile I’ll leave that for another day…

Until next time,

Owen

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